tracert
The ping result should resemble the following:
Reply from 192.168.10.5: bytes=32 time<10ms TTL=255
Reply from 192.168.10.5: bytes=32 time<10ms TTL=255
Reply from 192.168.10.5: bytes=32 time<10ms TTL=255
Reply from 192.168.10.5: bytes=32 time<10ms TTL=255
Four responses of "Reply from..." indicate the network is configured
correctly and the originating and destination hosts can see each other on
the network.
If any one of the responses in the ping result says:
Request timed out.
or
Destination host unreachable.
it indicates the network is not configured correctly or there are other
network problems. Some items that can cause network problems are:
•
Bad, loose, or incorrectly connected cables
•
An incorrectly configured IP address or subnet mask on a local or
remote system
•
Excessive network traffic
While ping can test for connectivity between two network hosts, tracert (short
for "trace route") can verify the network path that the data uses to travel
between the two hosts.
Because Avid Composer Products applications are data intensive, it is
important that large amounts of data be transferred between the
LANserver EX3 system and its clients in a timely fashion. An incorrectly
configured network might get the data to its destination, but be too slow for
your application to work effectively.
You can use the tracert command to confirm that the data is traveling along an
optimal path. In a LANshare EX3 workgroup, the LANserver EX3 system and
its clients should send traffic directly to each other. Routers should not be used
to direct traffic between them.
Using the ping and tracert Commands
69
Need help?
Do you have a question about the Unity LANserver EX3 and is the answer not in the manual?
Questions and answers