Roland MV-8000 Owner's Manual page 230

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SEQUENCE
5. Template
A variety of quantization settings are provided.
Dance
01
16 Norm. Dance L.Acc
02
16 Norm. Dance H.Acc
03
16 Norm. Dance L.Swg
04
16 Norm. Dance H.Swg
05
16 Heavy Dance L.Acc
06
16 Heavy Dance H.Acc
07
16 Heavy Dance L.Swg
08
16 Heavy Dance H.Swg
09
16 Pushed Dance L.Acc
10
16 Pushed Dance H.Acc
11
16 Pushed Dance L.Swg
12
16 Pushed Dance H.Swg
Fusion
13
16 Norm. Fusion L.Acc
14
16 Norm. Fusion H.Acc
15
16 Norm. Fusion L.Swg
16
16 Norm. Fusion H.Swg
17
16 Heavy Fusion L.Acc
18
16 Heavy Fusion H.Acc
19
16 Heavy Fusion L.Swg
20
16 Heavy Fusion H.Swg
21
16 Pushed Fusion L.Acc
22
16 Pushed Fusion H.Acc
23
16 Pushed Fusion L.Swg
24
16 Pushed Fusion H.Swg
Reggae
25
16 Norm. Reggae L.Acc
26
16 Norm. Reggae H.Acc
27
16 Norm. Reggae L.Swg
28
16 Norm. Reggae H.Swg
29
16 Heavy Reggae L.Acc
30
16 Heavy Reggae H.Acc
31
16 Heavy Reggae L.Swg
32
16 Heavy Reggae H.Swg
33
16 Pushed Reggae L.Acc
34
16 Pushed Reggae H.Acc
35
16 Pushed Reggae L.Swg
36
16 Pushed Reggae H.Swg
Pops
37
8 Norm. Pops L.Acc
38
8 Norm. Pops H.Acc
39
8 Norm. Pops L.Swg
40
8 Norm. Pops H.Swg
41
8 Heavy Pops L.Acc
42
8 Heavy Pops H.Acc
43
8 Heavy Pops L.Swg
44
8 Heavy Pops H.Swg
45
8 Pushed Pops L.Acc
46
8 Pushed Pops H.Acc
47
8 Pushed Pops L.Swg
48
8 Pushed Pops H.Swg
Rhumba
49
8 Norm. Rhumba L.Acc
50
8 Norm. Rhumba H.Acc
51
8 Norm. Rhumba L.Swg
52
8 Norm. Rhumba H.Swg
53
8 Heavy Rhumba L.Acc
54
8 Heavy Rhumba H.Acc
55
8 Heavy Rhumba L.Swg
56
8 Heavy Rhumba H.Swg
57
8 Pushed Rhumba L.Acc
58
8 Pushed Rhumba H.Acc
59
8 Pushed Rhumba L.Swg
60
8 Pushed Rhumba H.Swg
230
Low dynamics
High dynamics
Light swing
Strong swing
Low dynamics, dragging the beat
High dynamics, dragging the beat
Light swing, dragging the beat
Strong swing, dragging the beat
Low dynamics, rushing the beat
High dynamics, rushing the beat
Light swing, rushing the beat
Strong swing, rushing the beat
Low dynamics
High dynamics
Light swing
Strong swing
Low dynamics, dragging the beat
High dynamics, dragging the beat
Light swing, dragging the beat
Strong swing, dragging the beat
Low dynamics, rushing the beat
High dynamics, rushing the beat
Light swing, rushing the beat
Strong swing, rushing the beat
Low dynamics
High dynamics
Light swing
Strong swing
Low dynamics, dragging the beat
High dynamics, dragging the beat
Strong swing, dragging the beat
Strong swing, dragging the beat
Low dynamics, rushing the beat
High dynamics, rushing the beat
Light swing, rushing the beat
Strong swing, rushing the beat
Low dynamics
High dynamics
Light swing
Strong swing
Low dynamics, dragging the beat
High dynamics, dragging the beat
Light swing, dragging the beat
Strong swing, dragging the beat
Low dynamics, rushing the beat
High dynamics, rushing the beat
Light swing, rushing the beat
Strong swing, rushing the beat
Low dynamics
High dynamics
Light swing
Strong swing
Low dynamics, dragging the beat
High dynamics, dragging the beat
Light swing, dragging the beat
Strong swing, dragging the beat
Low dynamics, rushing the beat
High dynamics, rushing the beat
Light swing, rushing the beat
Strong swing, rushing the beat
Other
61
Samba 1Pandero etc
62
Samba 2Surdo/Timba
63
Axe 1Caixa
64
Axe 2Surdo
65
Salsa 1Cascala
66
Salsa 2Conga
67
Triplets
68
Quintuplets
69
Sextuplets
70
7 Against 2 QuaterNo
71
Lagging Triplets
6. Template Velocity
When Type=Template, this specifies the strength of
the velocity correction that will be applied by the
Quantize Template you select. Higher settings will
cause the velocities to be adjusted more closely
toward the velocities of the template.
Range:
0~100
With a setting of 0, the velocities will not be
adjusted at all.
7. Note Range
Specifies the range of note numbers that will be
quantized.
Range:
C-1~G9 (lower limit)
C-1~G9 (upper limit)
Note Range appears only if you are using
SEQUENCE EDIT.
F-buttons
Execute
Executes the Quantize operation.
Samba (for pandero, etc.)
Samba (for surdo and timbale, etc.)
Axe (for caixa)
Axe (for surdo)
Salsa (for cascara)
Salsa (for conga)
Triplets
Pentuplets
Sextuplets
Seven over two beats
Lagging triplets

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