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A, B, C, D
Each of these push buttons corresponds to a variation of the style, from the most simple to the most complex. Further to
these push buttons, also FILL IN and JUMP can be used to move forward or back among the variations.
HOLD
When the LED is lit it is used to hold the last chord played to the left of the Split point of the keyboard. In other words, while
the Arranger is playing, it is used to hold the activation of all the accompaniment and bass tracks in use. If the LED is
switched off, the accompaniment will only work as long as the chord is held down on the keyboard, whereas the drum tracks
will continue to play whatever the case.
START
When pressed it starts to play the automatic accompaniment. If START is pressed while the Arranger is already playing then
everything is stopped, in other words it acts as a Stop push button.
SLOW
This decreases the Tempo value of the Arranger or of the Sequencer.
FAST
This increases the Tempo value of the Arranger or of the Sequencer. By pressing SLOW and FAST together at the same time,
the Tempo value is blocked (marked by an asterisk) so that it cannot be modified by calling up another Style with a differ-
ent Tempo. To disable the blocking, press SLOW and FAST together at the same time . To restore the default Tempo of the
style press PAGE + and PAGE – together at the same time.
COUNT/PAUSE RESTART
With the Arranger stopped, COUNT adds a Count In beat where a stick beats the quarters. If an INTRO has also been pressed
before COUNT with the JUMP push button enabled, the Intro chosen will be enabled at the end of the count. With the
Arranger running, pressing this push button returns immediately to the first quarter of the beat, whatever the time position
in which it is pressed. It may prove useful for a singer who is not quite singing in time! When working with the Sequencer
(SEQUENCER LED lit), this push button sets the reproduction in stand-by until the COUNT/PAUSE RESTART push button is
pressed again.
LOCK
This calls up the Lock and Interactive Arranger page. It is possible to select which accompaniment tracks among Drums, Bass
and Orchestra, situated to the left of the display, will not change timbre and rhythm, so that the tracks of one style can be
combined at pleasure with those of another. It is also a quick way of playing back a style with timbres of another style and
to thus create endless variations on the subject. When the Interactive Arrange (F10) function is enabled the player can
choose which of the automatic accompaniment tracks set in On among 2, 3, 4 and 5 will not be played when at least one key
of the Right section of the keyboard is pressed. The tracks will start playing again at the following beat, if no note of the
Right section is played. Thus it is possible to directly control the state of the tracks from the lead.

KEY START

When the LED is lit and the Arranger is stopped, this push button is used to start the accompaniment when a note to the left
of the split point of the keyboard is played. If an INTRO or a FILL is selected, as soon as a chord is played the Intro or Fill-
In of the style will start. To control the performance of the Lower section, namely the background section for the left hand,
the player must access the ARRANGE MODE menu where the Lower timbre can be disabled if the Arranger is not running.
This has been foreseen to avoid the Lower notes from being reproduced together with the chord played before the Arranger
is started.
KEY STOP
When the LED is lit it stops the Arranger performance if a very short note or chord is played. It is restarted if another one or
even the same one is played. If the note or the chord is held down for more than 1/4, the Arranger continues to play. With the
Arranger stopped, KEY STOP is used to restart it by playing a chord that is longer than the time set in Sync Time in the
Arrange Mode menu. If a FILL or an INTRO has been selected, with the Arranger stopped and playing a chord that is longer
than the above mentioned value, the whole FILL or the INTRO will be played, whereas if the chord is very short, the Arranger
will stop immediately. If the KEY START LED is lit, as soon as the player takes his hand off the left part of the split point, the
Arranger stops and starts again as soon as a note or a chord is played on the part of the keyboard to the left of the split point.
TAP
By playing the quarters on this push button, the Tempo value to be assigned to the Arranger and to the Sequencer will be
identified, provided that they are not playing or reproducing, then once the Tempo has been identified the reproduction will
start. When the Arranger and Sequencer are reproducing, the push button is used to increase the Tempo in steps of five
points each time it is pressed (Accelerando). By holding the TAP push button down, the Accelerando direction is changed
(this can be seen by the direction of the arrow) thus decreasing the Tempo in steps of five each time it is pressed
(Ritardando).
FADE IN/OUT
With the Arranger running, it generates a fade out, in other words taking the volume of all the sections, including the Right
section, from the current value to zero. With the Arranger stopped it generates a fade in, in other words taking the volume
of all the sections from zero to the set volume. When pressed repeatedly it will not generate abrupt volume variations.
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SD1 Manuale di Istruzioni

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