Loading A Shading Image Out Of The Camera - AVT Pike Technical Manual

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Description of the data path

Loading a shading image out of the camera

GPDATA_BUFFER is used to load a shading image out of the camera. Because
the size of a shading image is larger than GPDATA_BUFFER, input must be
handled in several steps:
Query limits from
register:
SHDG_INFO and
GPDATA_INFO
Set EnableMemRD
to true (1)
Set AddrOffset to 0
Read n databytes
GPDATA_BUFFER
Increase
AddrOffset by n
EnableMemRD for
no change
Set EnableMemRD
to false (0)
Figure 59: Uploading shading image to host
Note
Configuration
• To configure this feature in an advanced register: See
Table 132: Advanced register: Shading
• For information on GPDATA_BUFFER: See Chapter
GPDATA_BUFFER
of
Repeat steps until
bytes
Check
on page 309.
all data is read
on page 279.
PIKE Technical Manual V4.1.0
116

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