Chapter 6
Sequences
In this chapter you will:
create new Sequences (6-2)
add new Steps (6-4)
insert new Steps (6-5)
name Sequences (6-7)
name Steps (6-6)
edit fixture Constructs (6-7)
copy and paste fixture Constructs (6-8)
cut, copy, and paste Steps (6-8)
drag and drop Steps (6-9)
drag and drop a Scene or Sequence into a Step (6-9)
set Sequences to Presets (6-9), (7-3)
insert Sequences in Presets (6-9), (7-5)
get Sequences from Presets (6-9), (7-6)
delete Steps (6-9)
store Sequences (6-10)
recall Sequences (6-11)
close Sequences (6-11)
remove Sequences (6-12)
playback Sequences (6-14)
Overview
A Sequence (also known as a loop or chase) is a series of programmed Scenes
(Steps) that run continuously in a loop when played back. Sequences can be
stored as Presets, stored into cues of a CueList, or played back under live
control.
Note: several preference options are available for Sequences and Steps. Refer to
"Setting System and Show Preferences" on page B-11.
Chapter 6 Sequences
6-1
6
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