Scenes, Fixture Groups, And Palettes; Overview - Lightwave Research Status Cue User Manual

Lighting console
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Chapter 5

Scenes, Fixture Groups, and Palettes

In this chapter you will:
create Scenes (5-2)
edit Scene data (5-4)
name Scenes (5-35)
store Scenes (5-36)
recall Scenes (5-39)
close Scenes (5-39)
set Scenes to Presets (5-37), (7-3)
insert Presets (5-37), (7-5)
get Scenes from Presets (5-37), (7-6)
erase Presets (5-37), (7-7)
playback Scenes (5-40)
create and store Fixture Groups (5-44)
recall Fixture Groups (5-45)
erase Fixture Groups (5-45)
create and store Palettes (5-46)
import Palettes (5-50)
erase Palette data (5-53)

Overview

This chapter covers the aspects of how to use Scenes, Fixture Groups, and
Palettes. A Scene is the most basic element (object) for using Status Cue. A Scene
is one static setting or look consisting of fixtures, their Constructs, and timing
controls. Scenes may be stored in Song Presets, played back under live control,
or stored as a Step in a Sequence (refer to "Chapter 6 Sequences").
Status Cue allows the creation of up to 5872 Scenes per Show; 128 additional
Scenes may serve as Palettes. Palettes serve as reference libraries of Scene
Constructs, extending the traditional preset focus concept to all possible
fixture Construct parameters. As the venue or stage changes, a handful of
Palettes may need updating rather than possibly hundreds or thousands of
individual Scenes.
Similar or commonly used fixtures can be grouped and recalled together to
speed up editing. Status Cue allows 128 Fixture Groups to be created.
Note: this chapter also serves as a basis for Sequence editing, as it is virtually
identical.
Chapter 5 Scenes, Fixture Groups, and Palettes
5
5-1

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