Objet260 User Guide
Valid Object Placement
You can ensure that models do not overlap when you position them on the
build tray, and that they do not extend beyond the tray.
To ensure valid object placement:
1. From the Tools menu, select Constraints Settings.
2. Select Dynamic check to identify—
Even if you do not use Dynamic Check when placing objects on the build
tray, Objet Studio automatically checks if there is a problem with the
positioning of objects on the tray before sending it to the printer. You can
also manually check for problems after positioning objects (see "Tray
Validation" on page 5-54).
Note: Because of the unique characteristics of each type of model material
and finish, always check valid placement after changing the material/finish.
Remember that Objet Studio calculates the space occupied by an object
including the "bounding box" surrounding it (see Figure 5-51 on page 5-45).
DOC-37004 Rev. J
Figure 5-36 Constraints Settings dialog box
❒ invalid object placement while placing objects—On Drop selected.
❒ invalid object placement after moving objects—While Drag selected.
❒ objects placed beyond the tray's boundaries—Outside Tray selected.
❒ objects that overlap—Object Collision selected.
5 Using Objet Studio
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