Objet260 User Guide
Surface Finish
Models can be printed with a matte or glossy surface finish. To create a matte
finish, the printer surrounds models with a thin layer of support material.
To set the model finish:
1. Select the model.
2. Select Matte or Glossy
You can configure Objet Studio to distinguish between objects' surface finish
on the build tray by color. To configure how Objet Studio displays objects, see
"Setting Object Colors" on page 5-49.
Splitting Objects into Components
You can convert a complex object to an assembly of component parts. To do
so, you split the stl file that represents the object into a group of separate stl
files, each one representing a component. (This is referred to in the Objet
Studio interface as separating the object into shells.) You can then assign a
model material to each stl file, and you can save the newly-created assembly
as an objdf file.
To split an object into an assembly of component parts:
1. If the object is not displayed, place it on the build tray by inserting its stl file
Note: There is no need to resize or arrange the object on the build tray at this
time.
DOC-37004 Rev. J
❒ Model Settings ribbon, Options group
❒
Model Toolbar
❒ right-click context menu (when selecting the model)
(see "Placing Objects on the Build Tray" on page 5-11).
The object appears—on the build tray and in the model tree pane—as a
single part. It is assigned, by default, the "primary" model material. (If Objet
Studio is configured with a secondary material, you can assign it—or a
digital material—to the entire object. This is explained in "Model-Material
Settings" on the next page.)
Figure 5-19 Object placed on the build tray from a single stl file
in one of the following places:
5 Using Objet Studio
5-21