Playlists (Digidot C4 Extended Only) - DiGidot C4 Manual

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Click the 'Generate' button to generate a the static color scene, enter a scene name and click save.
The new scene will be listed in the scenes page; Home > Scenes.
Colorscroll
This option generates a color scrolling (chase) effect of multiple colors in a user defined order.
The width of a color block is defined bu the color width slider. In order to create black color blocks,
set brightness to 0.
Change the color block order by the drag and drop icon
.
Delete a color block by pressing the trash can button.
Add extra color blocks by pressing the 'Add color' button.
The fade checkbox is switched on per default and creates a fade transition starting in the middle of
the width of a color block and ends at in the middle of the next color block. Uncheck the 'Fade
between colors' checkbox to create hard color transitions between color blocks.
Two additional parameters can be set, such as speed of the effect and the direction of movement.
Click the 'Generate' button to generate a the colorscroll, enter a scene name and click save. The new
scene will be listed in the scenes page; Home > Scenes.
Test Scene
This option generates a predefined color scrolling (chase) of in base colors (red, green, blue, white)
effect which is useful to quickly test your setup.
Click the 'Generate' button to generate test scene, enter a scene name and click save. The new scene
will be listed in the scenes page; Home > Scenes.

Playlists (DiGidot C4 Extended only)

Home > Playlists
A playlist is a list that contains one or more scenes in a user defined order that are played according
to a set of predefined parameters. Scenes contained in a playlist can also be triggered by "next" and
"previous" triggers.
The parameters that can be defined are:
Scene order
When the scenes have been added to the playlist, you can drag and drop scenes in any order with
the
icon.
Action output
In case that there are multiple DiGidot C4 devices present in your network, you can assign which
devices have to play a specific scene.
Repeat
The number of times that a scene is played.
By setting the repeat or duration to 0 the scene will play infinitely until the 'next' or 'previous' action
is called (by interface or trigger).
C4 Manual
Version 2.1.5
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