He Perations Ar; The Camera Operations Bar - Martin Professional Maxxyz User Manual

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T
O
H E
P E R A T I O N S
The Operations toolbar is possibly the most powerful of the toolbars found in the Maxxyz
visualizer. It consists of two separate elements: the Focus Beam selection and the Fast Patch
selection. The Focus Beam selection will be covered in detail later in this manual. Please see
"Fast Focus" on page 49 for details. To use the Fast Patch, simply open the window and then
click on the desired fixtures. Based on the options that you have selected in the Fast Patch
window, fixtures that you click on will then have their fixture number(s) and patch information
changed.
Note! Any changes made in the visualizer of the Maxxyz console will not be automatically
transferred to the actual fixture patch of the console. Changes made in the
visualizer will need to be manually updated in the patch screen. Please see
"Patching Fixtures" on page 22 for more information.
The Fast Patch option is broken up into 3 separate sections:
Automated Lights
Conventional Lights
Fixture ID
T
C
H E
A M E R A
You can use the camera operations bar to change your viewpoint within the plane of the scene.
In the current Maxxyz Visualization software, you are strongly recommended not to use the first
five icons. These icons will move the camera's view within the scene by using the trackball, but
precise movement is quite difficult. To the right of the camera position icons are the icons for
"camera view undo" and "camera view redo." These will undo or redo several of the last camera
move commands issued to the console. Directly to the right of these buttons is the "Full View"
button. Pressing this will cause the camera to move to a position where the entire scene is
visible. At the far right of the Camera Operations bar is the "Select Camera" pull-down menu.
B
A R
Here you can select whether you wish the Base Channel (the first
DMX channel of the specified fixture) to be affected or not. You can
also set the Base Channel DMX address using the x:yyy format
where "x" represents the DMX universe number and "yyy" represents
the DMX address. You can also determine if you wish the DMX
address to automatically increment as you go along (recommended).
Note that should you go past the 512 channel limit of a specific DMX
universe, the universe number will automatically increment to the
next available address.
This section allows you to determine the address of conventional
lighting dimmers and other associated devices. You specify your
starting address in the same manner as with the Automated Lights
section and you can determine the number of DMX addresses you
wish to increment with each "click." By default, only the "Dimmer"
option is selected. To include other devices, select the appropriate
checkbox and click on it.
This box corresponds to the "Fixture Number" column found in the
console patch.
O
P E R A T I O N S
The Maxxyz Visualizer
B
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