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M
ODE
The Mode element determines the relationship between the baseline of the attribute and the
swing element. These Modes are presented graphically. Below is an example of a Mode with
notes to help in interpreting it.
Double clicking the hard key below the Mode element will open up the Mode window so that all of
its contents can be easily viewed. It is presented in a graphic format:
Note: The numbers 1-8 were added for identification in this manual and do not appear in the actual Mode
screen on the console.
There are 12 modes available on the Maxxyz. We will discuss the first 8 here.
1 In this mode, we start at the baseline, fade up the amount specified by the swing element, return
to the baseline and then fade below the baseline the same amount before returning to the
baseline and starting again.
2 This mode is identical to mode one except that we fade below the baseline first and the direction
of travel is right to left. This is only noticeable when working with groups of fixtures and using the
Time Effects in conjunction with the Regular Effects.
3 In this mode, we start at the baseline, fade up the amount specified by the swing element and
fade back to the baseline. This mode never goes below the baseline.
4 This mode is identical to mode three except the direction of travel is right to left. This is only
noticeable when working with groups of fixtures and using the Time Effects in conjunction with
the Regular Effects.
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Maxxyz

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