Priority Cuelist Option Group - Martin Professional Maxxyz User Manual

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P
RIORITY
The Priority section of the Cuelist Options window contains settings that can have a very
significant impact on the behavior of cues in your show.
Priority
110
C
O
G
UELIST
PTION
ROUP
The Maxxyz console assigns a priority to every cuelist. The
priority setting can range from 1 to 100 with 1 being the highest
priority and 50 being the default. A higher priority cuelist will take
precedence over a lower priority cuelist. The priority setting can
be incremented or decremented by one (+ and -) or ten (++ and
--). The behavior of fixtures in the cuelist depends on the order in
which the cuelists are activated and the contents of the cuelist.
We will use the Maxxyz Demo.scn file and patch in the examples
below.
Example 1: Executing a higher priority cuelist first when the
lower priority cuelist is a subset of the higher
1 Select all 2K's, bring them to full and focus them on the
keyboard. Set the magenta attribute to full. Do not change any
other attributes and then record as cue 1 in a new cuelist. We
will leave these at the default cuelist priority of 50. This will be
our "Keyboard" cuelist.
2 Clear the programmer.
3 Select all 2k's, bring them to full and focus them on the
drummer. Do not change any other attributes. Record as cue 1
in a new cuelist. This will be our "Drummer" cuelist.
4 Clear the programmer.
Note: Cue 1 in both the "Keyboard" and "Drummer" cuelists have
the same fixtures and both have position information for those
fixtures. However, cue 1 in the "Keyboard" cuelist also contains
color information. Therefore, the contents of cue 1 of "Drummer"
are a subset of the contents of cue 1 in "Keyboard," the superset.
5 Open the cuelist options for the drummer cuelist.
6 Set the priority to 40 and press close.
7 Press Go on the Keyboard cuelist (higher priority)
8 Press Go on the Drummer cuelist (lower priority)
The fixtures do not move as the higher priority preset maintains
control.
9 Release the Keyboard cuelist.
The fixtures move to cue 1 of the Drummer cuelist.
10 Press Go again for the Keyboard cuelist.
11 Release the Keyboard cuelist.
You'll note that the fixtures have returned to their home position.
This is because on the second execution of the Keyboard cuelist
(the superset), the subset cuelist (Drummer) was released. For
more information, please see the following section on
Autorelease.
Example 2: Executing a lower priority cuelist first when the
lower priority cuelist is a subset of the higher
Using the cues created above:
1 Press Go on the Drummer cuelist.
2 Press Go on the Keyboard cuelist.
3 Press Release on the Keyboard cuelist.
The fixtures do not return to the Drummer cuelist as the Drummer
cuelist was a subset. Pressing Go on the Drummer cuelist will not
affect the fixtures.
Maxxyz

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