Shift /Step; An Ilt And "P/T Comb; Working With Effects; Speed " As Its Own Cuelist - Martin Professional Maxxyz User Manual

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6 Select "Wave per 12."
You can set the fixtures to the other "Wave per x" settings to see how they work, then return to
"Wave per 12."
7 Confirm that Tilt is the selected attribute and then press the "Regular Effect" LCD.
8 Select Mode #4 as described above.
You can now see the difference between a "forward" mode and a "reverse" mode.
S
/S
HIFT
TEP
Shift is similar to delay except where delay divides the effect and distributes the fixtures evenly
along its curve, Shift divides the number of fixtures evenly and distributes the effect to them. The
pop-up window for Shift is essentially identical to the wave pop-up with the exception that "step"
is used instead of "wave." To view the effects of step:
1 Using the tutorial.scn, select all the MAC 600s and bring them to full.
2 Select the Tilt attribute hard key.
3 In Regular Effects, set Swing to 18, Speed to 250 and use Mode #3 as described earlier.
The fixtures should be tilting from their "home" position to somewhere near the downstage edge
of the stage.
4 Select the "Time Effect" LCD key.
5 Double click the hard key below the "Shift" label to open the pop-up window.
6 Select "Shift per 12."
Set the fixtures to the other "Step per x" settings to see how they work.
P
/ T
A N
I L T A N D
By selecting the "P/T Comb" button, a new option for the regular effects is available. As is
apparent from the name, this option is only available to the pan and tilt attributes. To use the "P/T
Comb" feature:
1 Select a group of fixtures and bring them to full.
2 With the Pan/Tilt attribute group selected, press "Regular Effects" (if necessary).
3 Select "P/T Comb." It will be red when selected.
You'll see that the effects window now has four panes: Swing Pan, Swing Tilt, Speed, and Figure.
The first 3 panes have been described above. The new window, "Figures" contains a variety of
geometric shapes that the fixtures can be programmed to approximate. Altering the swings and
speed as well as the baseline will determine the actual movement of the fixture(s).
W
O R K I N G W I T H
It is important to realize that while effects attributes do not pertain to an actual physical device
(such as an iris or pan/tilt motor), the Maxxyz console treats it the same as any other attribute.
This is particularly apparent and useful when discussing LTP. We can examine some of the
advantageous of this using the tutorial.scn file and the "Speed" attribute.
"S
"
PEED
1 Select Fixture 1 and bring it to full.
" P / T C
"
O M B
E
F F E C T S
AS ITS OWN CUELIST
Effects
145

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