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O
V E R R I D E
An Override cue breaks the convention of an LTP console. (See "Working With Cues" on
page 93 for more information on LTP.) A cue set as a type Override will maintain control of its
associated channels regardless of any other control with the exception of the programmer, the
grand master and any group masters. Do note however that one Override cue can be overridden
by another Override cue in what might be described as Last Override Takes Precedence.
Override cues do not make use of cuelist priorities; all Override cuelists are of the same priority.
To create an override cue using the Maxxyz Demo.scn, perform the following steps:
1 Clear the programmer if necessary.
2 Select all fixtures and set to full intensity.
3 Load the Pan/Tilt attribute group into the programmer.
Your programmer should look something like this:
4 Record the contents of the programmer to an available playback.
5 Clear the programmer.
6 In the Cuelist View, open the "Options" screen and set the cue type to "Override."
You have now created your override cue. To view the effects of the override, perform the
following steps:
7 Start the chase created earlier (or any other cue) by pressing the appropriate go key
8 Play the override cue by pressing the appropriate go key.
You'll note that the Override cue has taken control of the pan, tilt and intensity attributes of all
fixtures. Other attributes such as color, gobo, iris, etc. are unaffected. Note that you can master
the amount of control the override exerts by raising and lowering the corresponding playback
fader.
9 Release the override cue or pull fader down.
The attributes that were overridden by the cue are returned to their previous setting.
20. For the best effect, use a cuelist that does not have fixtures at 100% intensity and 50/50 pan/tilt.
Working With Cues
20
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115

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