Interactive Technologies, Inc.
The wildcard character
fader.
Using Global vs. Local Channel Numbers
The Channel command can use either global or local channel numbers. Global channel numbers
sequentially number every channel used by all universes in sequential order (typically from
Local channel numbers restart at 1 for each universe and are denoted in a . format.
For example,
Channel 3.1
(assuming that universes 1 & 2 both have 512 channels each) the same channel would be referred to as
Channel
1025.
Determining Which Channels Are Selected
The question mark
can be used to ask what the current selection is. A selection string will be returned,
?
which will consist of a single number (like 3) or a range (like 5>7+9), or if no channels are selected,
be returned.
Examples
Channel 1
Selects channel 1. Future action commands will be directed towards channel 1. Also returns the
channel's current value between
Channel 1>5 At 33
Sets channels 1 through 5 to 33%.
Channel 1>3+5>8 On
Sets channels 1 through 3 and 5 through 8 to 100%.
@Channel 2+5 Park
Parks channels 2 and 5.
Channel 100
Time 0
At 75
can be used as the channel number to mean all channels in the active playback
*
refers to the first channel of universe 3. In global channel numbering
and 255, or
0
if the channel is released.
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CueServer 2 User's Manual - 18.5.18
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