Adding Objects To A Window - KEP MMI-1500 Installation & Operation Manual

Mmi-touchscreen series
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7.4.2 Adding Objects to a Window

Once a window is opened and displayed, the programmer can draw shapes and add parts to the window. Use the Draw and
Parts menu or toolbars to create the look and feel desired.
Graphics placed with the Drawing Tools do not respond to touch actions. Some Parts do not react to touch actions. It is
advised that each part be reviewed and understood by going through the Parts Reference Section.
7.4.2.1 Drawing Graphics
Click on the drawing tool or select the item from the Draw Menu and drag the shape on the window. Once placed the
shape can be resized using its "handles". Handles are the highlighted squares that appear around the graphic when it is
selected. An Attribute Dialog to adjust color and fill characteristics is available through Edit|Change Attribute... menu
or by double-clicking the graphic or clicking on the Edit tool.
7.4.2.2 Adding Parts
Click on the Part tool or select the item from the Part Menu. Fill in the Part's Attributes in the popup dialog. Then, place
the Part on the window. Some Parts can be resized after placement. The Attribute Dialog can be recalled through
Edit|Change Atribute... menu or by double-clicking the Part, right clicking and selecting Attributes from the shortcut
menu, or clicking on the Attributes tool.
7.4.3 Copying and Importing Windows from Other Projects
Windows created in one project can be copied or imported into another project. This is done through the Edit|Window
copy... menu command. Selecting this menu item pops up the Window Copy dialog box.
Browse to the *epj file that has the window you want to copy or import. Fill in the Source Window No. from the *.epj project.
Select a window number in the open project where the window is to be placed (Desti. Window No.). If the Destination
window already exists, the program displays a warning dialog that allows you to cancel the operation or continue. If you
chose continue, it overwrites the window. Click OK to finish.
Note: Shapes and Bitmaps needed for the imported windows are not automatically brought into the open project. Be sure to
attach the appropriate libraries before importing windows.
Note: A window copy cannot be reversed with the Undo command!
The above example shows Window 11 from project EBPrj1 about to be copied to window 14 of the open project.
If the open project some project other than EBPrj1, the window is imported. If EBPrj1 is the open project then the window is
copied (duplicated) to the destination window number.
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