Part Placement - KEP MMI-1500 Installation & Operation Manual

Mmi-touchscreen series
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7.3 Part Placement

7.3.1 Part Placement Summary
A window is composed of a variety of parts such as Switches, Lamps, Numerical data and
Graphics. The procedure to add a part to the window is a simple, 3 step, procedure.
1. Select a Part by either clicking on a Parts toolbar icon, or dragging over to one of the Parts
menu's selections.
2. When the Part's dialog box appears, set the Part's attribute data, such as PLC read/write
address, Shape or BMP, and Label as described in this section. Some Parts have
additional tabs that require more information.
7.3.2 Part ID Numbers
An ID number is a code number that is assigned automatically to a Part or Object.
The number identifies the specific part on the current window.
The Part ID is shown in the
The 2-letter prefix identifies what type of object it is. The suffix identifies the number
of that object. Numbering begins at zero for each type on each window.
Objects are displayed by Part ID in the Window Treebar. Clicking on the part in the
Treebar highlights it in the window. See Treebar Operations for more details.
The displaying the Part ID is disabled by unchecking the Display setting in the
Option|Window Property menu item.
Note: The programmer cannot change the ID number.
upper left corner of the part.
WL-001
44
3. After all of the Part's attributes have been set, simply
click on the OK button to place it on the current window.
If desired, use the Part's sizing handles to adjust its
size, or click on the Part to select it and drag it
anywhere on the window.
A Bit Lamp
Typical Part's Dialog Box
ID Number

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