Object Utilities - Kurzweil K2000 - MUSICIANS GUIDE Musician's Manual

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Master Mode

Object Utilities

Object Utilities
Object Utility functions are useful for moving or copying objects into various banks, naming
objects, deleting objects, and dumping objects over MIDI. To access these functions, press the
Object soft button while in Master mode. You will see the following screen:
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Select|database|function:|||||||||||||||
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|Move|||Copy|||Name||Delete|Dump|||Done|
The soft buttons are used to choose the various object utility functions.
Move
Copy
Name
Delete
Dump
Done
Each function's multiple object selection interface is identical to the one used in the Save
Objects dialog. For a complete description of this interface, see the "Saving Individual Objects"
section on page 13-24. Here is what the Move object screen would look like (with several
objects selected):
Func:MOVE|||||Sel:14/211|||||Index:|||1|
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Sample||200*Zild|20|Ride|Hrd|C|4S|||260K
Sample||201*Zild|20|Ride|Sft|C|4S|||224K
Sample||202*Zild|16|Crash||||C|4S|||341K
Sample||203*Zild|NewBeatOpen|C|4S|||198K
Select||Next|||Type||Multi|||OK|||Cancel
The name of the function is displayed on the top line:
Func:MOVE||
If you press Cancel while in one of the object utilities, you are returned back to the Object
Utilities page (the "Select database function:" screen pictured above.) Any objects that were
selected when you pressed Cancel will still be selected if you subsequently enter a different
object utility (by pressing a different soft button such as Name, for instance.) The selections are
reset when you exit the Object Utilities page (by pressing the Done button.)
All of the features of the Save Object dialog are accessible here:
11-6
Move selected objects to a new bank or a speciÞc starting ID.
Copy selected objects to a new bank or a speciÞc starting ID.
Name selected objects.
Delete selected objects.
Dump selected objects over MIDI.
Exit from the object utilities.

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