Kurzweil K2000 - MUSICIANS GUIDE Musician's Manual page 205

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You will see the following screen if the bank contains any objects (in RAM or ROM):
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OvFill|Overwrt|Merge|Append|Fill||Cancel
The soft buttons control the mode for loading and renumbering of objects from the Þle. The
meaning of these soft buttons is:
OvFill
First deletes all RAM objects in the selected bank, and then loads in objects using
consecutive numbering.
Overwrt
First deletes all RAM objects in the selected bank, and then loads in objects using
the object ID numbers stored in the Þle.
Merge
Preserve the object ID numbers stored in the Þle for the objects to be loaded,
overwrite objects already in memory if necessary.
Append
Try to use the object ID numbers stored in the Þle for the objects to be loaded. If
an ID number is already in use, increment the ID number until a free slot is found.
Fill
Ignore the object ID numbers stored in the Þle. Try to use consecutive numbering
from the beginning of the selected bank. If an ID number is already in use,
increment the ID number until a free slot is found.
Cancel
Cancel the mode selection, and go back to choosing a bank. Scrolling to a
different bank value will have the same effect as Cancel.
Typically, you will just want to use the Fill method. Append, Merge, and Overwrt try to
preserve the numbers stored with the objects in the Þle, but this should only really be necessary
if you depend on program numbers or effect numbers to be at a certain MIDI program change
number. OvFill is like Fill except the selected bank (or Everything) is cleared out before
loading.
Overwrt and OvFill operate in different ways after a selected bank has been Þlled up for a
given object type (for example, after you have loaded in more than 100 programs into a bank).
Overwrt will begin continue to preserve the objectIDs stored in the Þle, and will individually
overwrite objects in the bank following the just Þlled bank. OvFill will not overwrite any
further objects past the end of the selected bank; it instead skips over object IDs that are in use.
Because of this difference, it can sometimes be faster to load in a Þle using OvFill rather than
Overwrt. However, this only applies if the objects to be loaded would extend past the end of a
selected bank.
Disk Mode
Load Function Dialog
13-19

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