Kurzweil K2000 - MUSICIANS GUIDE Musician's Manual page 340

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Sampling and Sample Editing
The Keymap Editor
Low Key (Lo), High Key (Hi)
With these parameters you can use any of the data entry methods to change the low and high
notes of the current range. These parameters let you extend or shorten the width of a key range.
You can extend a key range to the full capacity of the K2vx (C 0 to G 10).
The setting for the low key cannot be higher than the setting for the high key. Similarly, the
setting for the high key cannot be lower than the setting for the low key.
Sample
This is where you assign a sample root to the current key range. For RAM samples, each sample
will have its own ID number. For ROM samples, itÕs a little different. Because of the large
number of ROM samples, we did not want to use up too many of the available IDs. So we have
organized them as follows. Each sampleÕs name consists of three partsÑfor example, Ò1 Grand
Piano G#1.Ó The Þrst numeral indicates what we call the sample block, which represents
groupings of similar sample roots in memory. Next comes the name of the sample, which
describes the sampleÕs timbre. The Þnal part of the sampleÕs name refers to the pitch at which it
was originally sampled. For many timbres, multiple samples are made at various pitches. As
you scroll through the Sample list, youÕll see only the pitch of the sample change until you
reach the next sample block.
Highlight the Sample parameter, hold the ENTER key, then play a note on your controller to see
the complete name of the sample played by that note. For example, when you play middle C on
a piano program youÕll see a name such as "1 Grand Piano C4". Move down the keyboard an
octave and the sample will be "1 Grand Piano G#2".
Coarse Tune
Coarse Tune allows you to transpose a sample for a given range. This is extremely useful when
you have set the Root key of the sample for one note but want to assign the sample to a
different part of the keyboard and still be able to play it without transposition. For example, if
you originally set the Root key at C4 but want the sample assigned to C3, you would set Coarse
Tune to 12ST, transposing it up one octave. Now the original pitch will play at C3, one octave
down. If you examine the drum and percussion kit keymaps in ROM, you will see that we have
done this. Most of our ROM drum samples have the Root key set at C4.
Fine Tune
This gives you further pitch control. Once the sampleÕs pitch is close to the desired level, use the
Fine tune to sharpen or ßatten it as much as a half-semitone.
Volume Adjust
Here you can adjust the volume of the notes in the current key range. This enables you to make
each key range play at the same volume even if the samples in the various ranges were
recorded at different volumes.
Velocity Crossover (VelCrossover)
This parameter applies only when the keymap assigned to the currently selected program is a
multi-velocity keymap. The name of the keymap usually indicates whether itÕs of the multi-
velocity variety (Dual Electric Piano, for example). Multi-velocity keymaps have a
predetermined number of velocity levels, each of which can be assigned a different sample.
The K2vx supports keymaps with one, two, or three velocity levels. You canÕt add velocity
levels to existing keymaps; if you want to create your own multi-velocity keymaps, select an
existing multi-velocity keymap in the Program Editor before entering the Keymap Editor. Then
you can select the different velocity levels with the CHAN/BANK buttons, and assign samples
to the different levels. The currently selected velocity range is shown in the top line of the
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