Copy - Kurzweil K2000 - MUSICIANS GUIDE Musician's Manual

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Master Mode
Object Utilities
ID
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Select|starting|ID:|231|||||||||||||||||
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Cancel
The objects are moved as soon as Append or Fill is pressed, or when a starting ID is selected.
After the Move function completes, you will still be in the Move object dialog, and you will still
be scrolled to the previously highlighted object, even if it has moved to a new ID.
If you only select a single object to move, you will see a different dialog, similar to the Save/
Replace dialog from the editor:
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Move|Awesome|Click|to:|ID#198|||||||||||
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Note that when you only select one object to move, you can replace another object. However,
when you select multiple objects for moving you cannot overwrite any objects.

Copy

Pressing Copy from the Object Utility page takes you to the Copy utility. The Copy utility
allows you to select any group of objects and copy them to a different bank. Only object data is
copied, and not sample data. If you copy a sample object, you will end up with a "copy sample"
that points to the same region of sample RAM as the original.
The operation of the Copy utility is identical to the Move utility just described.
If the objects to be copied in a single operation include any objects grouped together with any
of their dependents, the new copies of the parent objects will reference the new copies of the
dependent objects. As an example, suppose you select Song 400 and its three dependent
programs, Program 200, 210, and 303. If you copy all of these objects at once into the 700's
bank, using Fill mode, you will see the copies at Song 700 and Program 700, 701, and 702. Song
700 will reference the copies of the programs (at 700, 701, and 702.) In contrast, if you had only
made a copy of Song 400 as Song 700, the song would reference the old programs (at 200, 210,
and 303.)
11-8
Songs 300, 315, 489, and 841 to the 200's bank, which already contains Songs 200
and 203, then the moved songsÕ ID numbers would be 201, 202, 204, and 205.
Use consecutive numbering for each object that is moved, skipping over IDs that
are in use (like Fill mode), starting from the ID that you specify. You will see the
following dialog when you press the ID soft button:
Return to the Move object dialog.

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