Kurzweil K2000 - MUSICIANS GUIDE Musician's Manual page 215

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pressing "Open" on the Þle just saved (which should come up already highlighted). The
display of objects for the Þle will look like this:
Func:LOAD|||||Sel:0/2|||||||||||Index:|1
||||||||||||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||||||||||||
Table||||36|Names|||||||||||||||||||334|
Program|317|Steinwave|Piano|||||||||274|
||||||||||||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||||||||||||
Select||Next||Type||Multi|||OK|||Cancel|
The Name Table will always be the Þrst object in the list. You can verify the exact contents of
the name table by using the "View Name Table" shortcut (previously described in the Load
Object section); make sure the Name Table object is highlighted, and press either the Left or
Right cursor button on the front-panel (as if you were "auditioning "the Name Table object.)
You would then see the following informational display:
Name|Table|Contents|||||||||||||||||||||
Keymap||300|Steinwave|Piano|||||||||||||
Sample||300|StwaveG1||||||||||||||||||||
Sample||301|StwaveD2||||||||||||||||||||
Sample||302|StwaveB2||||||||||||||||||||
Sample||303|StwaveE3||||||||||||||||||||
Sample||304|StwaveB3||||||||||||||||||||
Sample||305|StwaveG4||||||||||||||||||||
||||||||||||||||||||||||||||||||||||OK||
The Name Table Contents display shows what would have been saved in the Þle had you
answered Yes to "Save dependent objects?" instead of answering by pressing Names. More
importantly, it allows you to see what objects will need to be already loaded in to the K2vx
before loading this Þle.
The object IDs shown in the table are the same numbers that those dependent objects used at
the time this Þle was saved. (The ID numbers are necessary in order for Relink-by-Name to
function, since they are the "link" between the higher level objects and the names of the
dependents.)
An important thing to notice about this particular Name Table is that the Sample names are not
needed by the K2vx for relinking purposes. In fact, the only information necessary for
relinking the dependent objects of this Þle is the Keymap object. The reason for this is that
when this Þle containing the program is loaded, all of these dependent objects should already
have been loaded, and the Keymap should already be correctly linked to the Samples.
Although the Samples' names are redundant from the K2vx's point of view, they are include for
free, so to speak, and you may Þnd them very helpful if you ever need to know exactly what
the dependents of this Þle were intended to be.
The Name Table Contents List is scrollable if there is object data past the 7 lines that Þt on the
screen.
Now that the two Þles STWAVE1.KRZ and STWAVE2.KRZ have been created using the Name
Table, they can be loaded back in and correctly relinked. The Þles can be loaded into any bank -
they do not need to go back into the bank they were originally in - since the STWAVE2.KRZ Þle
will search through all the banks to Þnd the objects by name in order to relink them. In fact, if
you were to immediately reload just the Þle containing the Program (STWAVE2.KRZ), into any
bank, you would Þnd that it was automatically relinked to the correct Keymap, since the
Keymaps and samples are currently in memory.
Disk Mode
Saving Files
13-29

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