Auditioning Objects In Ram - Kurzweil K2000 - MUSICIANS GUIDE Musician's Manual

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Viewing Selected Objects
When there are lots of objects selected, but they are scattered in the objects list, it can be helpful
to be able to view a list of only the currently selected objects. Such a list is displayed by double-
pressing the CHAN/BANK buttons to the left of the K2vx's LCD display.
Double-press of CHAN/BANK buttons -> View Selected Objects
For instance, if there were 10 objects selected, and you pressed both CHAN/BANK buttons
simultaneously, the K2vx would show a list similar to this:
View|Selected|Objects||10/134|||||||||||
Program|300|Biggest|Kit||||||||||||7124|
Program|301|Repercussions||||||||||7124|
Song||||300|Drum|Groove|7|||||||||12092|
Song||||301|Drum|Groove|8|||||||||24700|
Song||||421|Nasty|Funk|||||||||||||3122|
Song||||500|Beethoven||||||||||||||1024|
||||||||||||||||||||||||||||||||||||OK||
The top line shows 10 objects selected out of 134 that are in RAM. If the number of selected
objects is larger than the 6 objects that Þt on one screen (as in this example), the list can be
scrolled to view all of the information.
Note that this feature is not available in the Load Object dialog.

Auditioning Objects in RAM

When deciding which individual objects to save, it can be difÞcult to know if you are selecting
the correct ones. This is especially true if many objects have similar or identical names, or if the
names of the objects are not descriptive enough to know what they are. The K2vx has a feature
that allows auditioning of Samples, Keymaps, Programs, and Songs right from the Save Object
dialog (as well as all of the other object utility dialogs that are discussed later.) To activate this
feature, scroll to an object of an appropriate type to be auditioned, and press either the Left or
Right cursor button. The screen will "blink", and the objects can now be heard as follows:
Samples
Keymaps
Programs
Songs
play at their root key, as well as transposed across the keyboard. Stereo samples
will play in stereo. Auditioning samples in this way is similar to listening to
samples from the MASTER->Sample page. The samples are auditioned using a
"hidden" program set up according to the parameters in Program 199 Default
Program. This default program can be customized if needed by editing and
saving a new program 199.
If you audition any sample objects, the last one that you audition will become the
"preview" sample the next time you go to the MASTER->Sample page. This can
be a quick way to edit the sample without having to edit a program and a
keymap.
are reproduced accurately, and are played according to the parameters in
Program 199 Default Program. This default program in ROM is set up to have a
0% effects level (dry). Therefore, auditioning keymaps can be a very convenient
way to hear them isolated from the effects.
play exactly as they would if they were selected from the Program Mode page.
start playing when either the Left or Right cursor button is pressed, and stop
playing when either cursor is subsequently pressed. The most recent song that is
Disk Mode
Saving Files
13-25

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