Digital Mspeed And Digital Mspeed 2 - High End Systems DLHD High Definition Digital Light User Manual

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Digital MSpeed and Digital MSpeed 2

Effect Mode parameter DMX value = 103 and 105
In an effort to smooth DMX data for rotation, scaling and position values at the Graphic Object
level, historically a crossfading algorithm has been applied to these values. Digital MSpeed allows
you to set a crossfade speed to these values to achieve smoother fading. The following rules
apply to implementing the Digital MSpeed effect:
• This effect can be applied at the Global level or the Graphic Object level but can only be
applied once at any given level. That is to say, if applied twice at the global level, only the
first applied (lowest numbered) will have any effect.
• When Digital MSpeed is applied at the global level, the mspeed values are applied to all the
Graphic Objects.
• Digital MSpeed applied at the Graphic Object level takes precedence over digital mspeed
applied at the Global level. This means you can apply a global value to all the Graphic
Objects, and then override that value by assigning a different set of values on a particular
Graphic Object.
• Crossfades under digital mspeed control are linear across the fade time. All ramp, snap
combinations are set in the control system.
Modifier 1 : applies MSpeed to rotation values. When DMX = 0, no MSpeed is applied, and
traditional crossfading can be used. Crossfade times increase from 0 = slowest to 255 = fastest.
Modifier 2 : applies MSpeed to scaling values. When DMX = 0, no MSpeed is applied, and
traditional crossfading can be used. Crossfade times increase from 0 = slowest to 255 = fastest.
Modifier 3 : applies MSpeed to position values. When DMX = 0, no MSpeed is applied, and
traditional crossfading can be used. Crossfade times increase from 0 = slowest to 255 = fastest.
DLHD Digital Light User Manual
CHAPTER 13
Effect Mode Options Descriptions
Object Effect
Global Effect
159

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