High End Systems DLHD High Definition Digital Light User Manual page 13

Table of Contents

Advertisement

Chapter 9: Graphic Functions: Defining Content
Each Graphic Object's content is composed of a 3-D object overlaid with a media
file. This chapter outlines how to select an image's object and media file
components as well as define the video segment and its playback.
Content Overview ....................................................................................... 61
Selecting Content ........................................................................................ 61
Content Selection Parameters ..................................................................... 62
Object ....................................................................................................... 62
Media Folder .............................................................................................. 63
Media Folder Descriptions. ........................................................................ 64
Media File .................................................................................................. 65
Defining a Media File Segment .................................................................... 65
In Frame and Out Frame Parameters ............................................................. 65
Segment Selection Examples ........................................................................ 66
Defining Playback ....................................................................................... 67
Playback Mode ........................................................................................... 67
Scrubbing ............................................................................................... 67
Playback Speed .......................................................................................... 68
You can independently control each Graphic Object's rotation direction and speed;
along with its position and scale in X, Y, and Z axis directions.
Rotating a 3-D Object .................................................................................. 69
Rotation Parameters ................................................................................... 71
X Rotation ................................................................................................. 71
Y Rotation ................................................................................................. 72
Z Rotation ................................................................................................. 72
Scaling the Object ....................................................................................... 74
X Scale ..................................................................................................... 74
Y Scale ...................................................................................................... 74
Z Scale ..................................................................................................... 75
Changing Object Position ............................................................................ 76
X Position .................................................................................................. 76
Y Position .................................................................................................. 77
Z Position .................................................................................................. 78
DLHD Digital Light User Manual
xiii

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents