Faux Tile - High End Systems DLHD High Definition Digital Light User Manual

Table of Contents

Advertisement

Faux Tile

Effect Mode parameter DMX value = 56
This effect divides the image into a grid of tiles with simulated lighting at the edges. The color of
the center pixel in each cell defines the solid color for that tile. You can control the number and
spacing of tile, choose between a black and white grid and adjust color peaking.
Modifier 1: Controls the tile size. The default DMX value of 0 displays a 100 x 100 grid of tiles.
Increasing the DMX value decreases the grid divisions to a minimum of 10 x 10 at a value of 255
(100%).
NOTE: A small number of larger "tiles" will also result in reduced color variation.
Modifier 2: Adjusts the grid spacing and color around each tile. A DMX value of 0 = the mini-
mum black line between tiles. The spacing increases to a maximum at a DMX value of 127
(49%). At a value of 128 (50%), the space between tiles reverts to the minimum spacing and
turns white. Increasing the value further increases the white spacing to a maximum at a DMX
value of 255 (100%).
Modifier 3: Adjusts the color peaking to simulate lighting at the tile edges. A DMX value of 0 =
no adjustment and flat color across the tile. As you increase the DMX value, the peaking
increases to a maximum at 255 (100%).
Original Content
DLHD Digital Light User Manual
Effect Mode Options Descriptions
Object Effect
Modifier 1 parameter DMX = 188
Modifier 2 parameter DMX = 139
Modifier 3 parameter DMX = 255
CHAPTER 13
Global Effect
165

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents