Scaling The Object; Scale; Y Scale - High End Systems DLHD High Definition Digital Light User Manual

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CHAPTER 10
Graphic Functions: Rotation, Position, Scale

Scaling the Object

You can scale an Graphic Object along the X, Y and/or Z axis to adjust the object size.
The Scale parameter adjusts the size of the object's image up to approximately 10x its original
size. At a DMX value of zero, the image shrinks to a dot. At the midpoint of the DMX value range,
the image is normal size. When the DMX value is increased from the midpoint, the image is
enlarged. In addition, when the DMX value is reduced below the midpoint, an inverted image is
enlarged.
Tip: Use the X,Y and Z Scale parameters together to enlarge or shrink a 3-D object
proportionally.
X Scale
The X Scale parameter uses two channels to scale the selected 3-D object along the X axis,
either expanding it or making it smaller. Use it when you want to size the object's horizontal
component.
A DMX value of 32768 (50%) sets the object at its normal size. Values less than 50% shrink the
object horizontally to the smallest at 0. Values greater then 50% enlarge the object horizontally
to the largest at 65535 (100%).
Default DMX Value: 32768 (50%) = Normal Scale
Original Object 1 and Object 2
All Scale DMX values = 32768 (50%)

Y Scale

The Y Scale parameter uses two channels to scale the selected 3-D object along the Y axis,
either expanding it or making it smaller. Use it when you want to size the object's vertical
component.
74
Object 2 X-Scale DMX value = 165
Scaled 3 times in X direction
DLHD Digital Light User Manual

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