Chapter 7—Commands
Remarks
Th is picture illustrates the parameters p
Reference point
Th e black and white bitmap that represents the character must
be converted to hexadecimal code. Th e bitmap is described line
by line from left to right, starting from the upper left corner of
the character cell. A white dot is represented by 0 and a black dot
by 1. Each byte (that is 8 dots) will thus form a binary number,
that is converted to hexadecimal code. Th e last byte in a line is
padded with zeros to complete the line and data byte. Th e data is
the sent to the printer as a continuous string of hexadecimal byte
representations in line order.
Soft fonts can also be downloaded to the printer using for
example Intermec LabelShop or Intermec InterDriver.
Soft fonts can be listed using the EI command.
60
Intermec EasyCoder ESim v4.20—Programmer's Reference Manual
b = 10 dots (0A hex)
c = 8 dots (08 hex)
, b, and c:
3
b minus c = spacing between
characters (actually white dots)