GATE TYPES
(SECTION 3)
These switches set the type of gate(s) generated by each stage. There are four possible types of
gates that a stage can generate:
HOLD - The gate goes high at the beginning of the first pulse in the stage, and remains
high for the number of clock pulses set by that stage's PULSE COUNT switch. Because
the gate is still high when the sequence advances to the next stage, it will be tied (or
slurred) to the note on the following stage.
MULTIPLE - In general, a new gate is output for each pulse in the stage's PULSE
COUNT (though the Pulse Div parameter in the
length of time that each pulse's gate remains high is set by the
unless it's overridden by the
the
TRACK MENU
If a stage's PULSE COUNT = 1, then a MULTIPLE type gate behaves the same as
SINGLE type gate, discussed below.
SINGLE - The gate goes high at the beginning of the first pulse in the stage, and
remains high for the pulse percentage duration set by the GATE TIME screen (unless it's
overridden by a stage's GATE button). Subsequent pulses in a stage's PULSE COUNT
do not produce gates.
REST - The stage does not output a gate signal, keeping the gate low for the number of
clock pulses set by the stage's PULSE COUNT switch.
NOTE : Ratchets can create additional gates within the time frame of a single pulse. See
more information about the relationship between ratchets and Gate Type.
NOTE: Metropolix offers the option of loading switch positions with a Preset in its
you choose to load this data, then the Gate Type you hear may not match the switches. You can
always see the currently used switch setting by pressing the EXIT button (to view the HOME
screens), then rotating the encoder to display
(Stage) GATE
.
HOME Screen 3 : Panel Values & Preset Overrides
Metropolix Manual
DIV
button can impact this). The
(Track) GATE
button or if Gate Stretching is turned on in
screen,
RATCH
for
SETUP
menu. If
.
18
Need help?
Do you have a question about the Metropolix and is the answer not in the manual?