Nintendo Ultra64 Programmer's Manual page 325

Rsp
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Symbols
,
,
,
- 108
110
122
123
# 108
#define 20
#ifdef 20
#include 20
,
$ 112
123
$0 32
,
,
$31 32
174
175
$at 123
$c 123
,
,
$c0 82
83
94
,
,
$c1 82
83
94
,
,
$c10 82
89
94
,
,
$c11 82
90
94
,
,
$c12 82
92
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,
$c13 82
92
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,
$c14 82
93
94
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,
$c15 82
93
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,
$c2 82
83
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,
$c3 82
83
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,
$c4 82
85
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,
$c5 82
88
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$c6 82
88
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$c7 82
88
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,
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$c8 82
88
94
,
,
$c9 82
89
94
$ra 123
$s8 123
$sp 123
$v 123
,
$vcc 112
123
,
$vce 112
123
,
$vco 112
123
,
,
% 108
110
122
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& 108
110
122
( 122
() 108
) 122
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* 108
110
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*/ 108
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+ 108
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, 108
Index
. 108
,
.align 119
127
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.bound 119
127
,
.byte 111
119
,
,
.dat 20
126
,
.data 109
119
.dbg 20
.dmax 119
.end 119
.ent 119
,
.half 111
119
.lst 20
,
.name 112
119
,
.print 108
119
.space 120
.sym 20
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.symbol 107
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.text 109
120
.unname 120
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.word 111
120
,
,
/ 108
110
122
/* 108
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: 108
109
; 108
,
,
<< 108
110
,
,
>> 108
110
[] 108
,
,
^ 108
110
122
_ 107
__osSpDeviceBusy 143
__osSpGetStatus 144
__osSpRawReadIo 134
__osSpRawStartDma 143
__osSpRawWriteIo 144
__osSpSetPc 144
__osSpSetStatus 144
_LANGUAGE_ASSEMBLY 20
,
,
| 108
110
122
,
,
~ 108
110
122
Numerics
0x04000000 95
0x04001000 95
,
136
,
136
127
,
136
,
136
,
,
120
127
,
,
111
120
127
,
136
122
122
,
143
,
126
,
145
325

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