About Memory; Temporary Memory; Rewritable Memory; Non-Rewritable Memory - Roland SonicCell User Manual

2xsrx series
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About Memory

Patch and performance settings are stored in what is referred
to as memory. There are three kind of memory: temporary,
rewritable, and non-rewritable.
Preset
Performance
64
Preset G (PR-G)
Rhythm Set
Preset F (PR-F)
32
Preset E (PR-E)
Preset D (PR-D)
Preset C (PR-C)
Preset B (PR-B)
Preset A (PR-A)
Patch
128
Select
Temporary Area
Select
Select
EXP A slot
EXP B slot
Patch
Rhythm Set
Rhythm Set
Wave Expansion Board
USB Memory
Song
SMF
Audio File
System
Patch
256
Rhythm Set
32
Performance
64
Restore
System
User
Patch
256
GM (GM2)
Rhythm Set
32
Patch
256
Performance
Rhythm Set
64
9
Select
Select
Patch

Temporary Memory

■ Temporary Area
This is the area that holds the data for the patch or
performance that you've selected using the panel buttons.
When you play the SonicCell, sound is produced based on
data in the temporary area. When you edit a patch or
performance, you do not directly modify the data in memory;
rather, you call up the data into the temporary area, and edit
it there.
Settings in the temporary area are temporary, and will be lost
when the power is turned off or when you select another
patch/performance. To keep the settings you have modified,
you must write them into rewritable memory.

Rewritable Memory

Backup
■ System Memory
System memory stores system parameter settings that
determine how the SonicCell functions.
To store system parameters, execute System Write (p. 176, p.
150).
■ User Memory
User memory is where you normally store the data you need.
To store a performance, execute Performance Write (p. 73).
To store a patch, execute Patch Write (p. 116). To store a
Rhythm Set, execute Rhythm Set Write (p. 131).
■ USB Memory
Write
The performances/patches/rhythm sets in user memory and
the system settings in system memory can be backed up
together to USB memory.

Non-Rewritable memory

■ Preset memory
Data in Preset memory cannot be rewritten. However, you can
call up settings from preset memory into the temporary area,
modify them and then store the modified data in rewritable
memory.
■ Wave Expansion Boards (optional: SRX
Series)
The SonicCell can be equipped with up to two Wave
Expansion Boards (optional: SRX Series). Wave Expansion
Boards contain Wave data, as well as patches and rhythm
sets that use this Wave data, which can be called directly into
the temporary area and played.
Overview
57

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