Overview; I/O Of 3D Mode Signals - Sony DFS-900M Operating Instructions Manual

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3D Mode

Overview

When you put the switcher into 3D mode, you can switch
3D video and add keys.
• In 3D mode, signals for the left eye and the right eye
(referred to here simply as left and right signals) are
handled as pairs.
• The available keys are KEY1, KEY2, DSK1, and DSK2.
However, note that an operation is performed on only
DSK1 and DSK2, that the DSK1 operation and DSK2
operation are linked to KEY1 and KEY2, respectively,
and that DME effects cannot be applied to keys and
chroma keys.
The following table lists the signals that you can use in 3D
mode.
Signal type
Use in 3D mode
Signals input to SDI IN
For 3D, separate signals are used
connectors 1 to 24
for left and right.
For applications other than 3D
Internal black signals
(titles and so on), the same signals
Internal color matte
are used for left and right.
signals
Images stored in still
You can choose either of the
image memory (STL1
following.
2D mode: Use the same images
to STL4)
3D mode: Use separate image for
for left and right.
left and right.
Chapter

I/O of 3D Mode Signals

Input example
For 2D, input the same signal for left and right.
Right (even number)
Left (odd number)
For 3D, input separate
signals for left and right.
DFS-900M processor unit rear panel
3D signal input destinations
Input left signals to odd numbered connectors and right
signals to even numbered connectors.
2D signal input destinations
For titles and so on, input the same signal for left and right.
Signal output and connection destinations
Left signals are output from PGM Out, and right signals
are output from AUX1.
You can view 3D video by connecting these outputs to L
and R input connectors of a 3D monitor.
9
Output connectors
Right (AUX1)
Left (PGM1/2)
Overview / I/O of 3D Mode Signals
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