Commodore 128 Programmer's Reference Manual page 332

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322
COMMODORE 128
G
.
01800
.
01802
.
01804
.
01806
.
01809
.
0180A
.
0180C
.
0180E
.
01811
.
01812
.
01814
.
01816
.
01817
.
0181A
.
0181B
.
0181C
.
0181D
.
0181F
.
01821
.
01822
.
01823
.
01825
.
01828
.
0182A
.
0182C
.
0182E
.
01830
.
01831
.
01833
.
01835
.
01837
.
01839
.
0183C
.
0183D
.
0183F
.
01842
.
01844
.
01846
.
01848
.
0184A
.
0184C
.
0184E
.
01850
.
01852
.
01854
.
01856
.
01859
.
0185A
.
0185B
.
0185C
.
0185D
.
0185E
.
0185F
.
01860
.
01863
.
01866
.
01868
.
0186B
A2
A9
85
20
E8
A9
85
20
EA
A2
A9
A8
20
EA
C8
98
CO
DO
EA
EA
A9
20
A0
E6
DO
E6
C8
CO
DO
A2
A5
20
E8
A5
20
A9
85
A9
85
E6
DO
E6
A5
C9
DO
4C
EA
EA
EA
EA
EA
EA
EA
8E
2C
10
8D
60
OC
20
FB
60
00
FA
60
18
01
60
08
F6
00
60
00
FA
02
FB
50
F5
OC
FB
60
FA
60
00
FD
00
FC
FC
FC
FD
FD
AO
FO
12
00
00
FB
01
18
18
18
18
18
18
18
D6
D6
D6
LDX
LDA
STA
JSR
I NX
LDA
STA
JSR
NOP
LDX
LDA
TAY
JSR
NOP
INY
TYA
CPY
BNE
NOP
NOP
LDA
JSR
LDY
INC
BNE
INC
INY
CPY
BNE
LDX
LDA
JSR
I NX
LDA
JSR
LDA
STA
LDA
STA
INC
BNE
INC
LDA
CMP
BNE
JMP
NOP
NOP
NOP
NOP
NOP
NOP
NOP
STX
BIT
BPL
STA
RTS
#$0C
#$20
$FB
$1860
#$00
$FA
$1860
#$18
#$01
$1860
#$08
$1817
#$00
$1860
#$00
$FA
$1830
$FB
#$50
$182A
#$oc
$FB
$1860
$FA
$1860
#$00
$FD
#$00
$FC
$FC
$184A
$FD
$FD
#$A0
$1846
$1812
$D600
$D600
$1863
$D601
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Lj
HORIZONTAL SCROLLING
Horizontal scrolling is more complex than vertical scrolling. First, the Display RAM
memory must be set up to match the ''virtual" screen size. If the "virtual" screen is
132 characters wide, then the Display RAM memory must be organized as if 132
characters were to be displayed, even if only 80 horizontal characters will be displayed

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