Commodore 128 Programmer's Reference Manual page 273

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THE POWER BEHIND COMMODORE 128 GRAPHICS
263
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C128 BASIC
(DEFAULTS)
C128
MACHINE
LANGUAGE
C64 BASIC
(DEFAULTS)
C64
MACHINE
LANGUAGE
SCREEN DATA
TEXT
1024-2023
($0400-$07E7)
1024-2023
($0400-$07E7)
THIS IS
ALSO PRO
GRAMMABLE
1024-2023
($0400-$07E7)
THIS IS
ALSO PRO
GRAMMABLE
1024-2023
($0400-$07E7)
THIS IS ALSO
MABLE
BITMAP
7168-8167
($lC00-
$1FE7)
7168-8167
($1COO-$1FE7)
THIS IS
ALSO PRO
GRAMMABLE
SEE
GRAPHICS
SUMMARY
1024-2023
($040O-$07E7)
1024-2023
($040O-$07E7)
PROGRAM-
COLOR DATA
TEXT
55296-56295
($D800-
$DBE7)
55296-56295
($D800-
$DBE7)
55296-56295
($D800-
$DBE7)
55296-56295
($D800-
$DBE7)
BITMAP
♦TAKEN
FROM BIT
MAP VIDEO
MATRIX
TAKEN
FROM BIT
MAP VIDEO
MATRIX
*TAKEN
FROM BIT
MAP VIDEO
MATRIX
*TAKEN
FROM BIT
MAP VIDEO
MATRIX
UPPER
NYBBLE =
FOREGROUND
LOWER
NYBBLE=
BACKGROUND
CHARACTER DATA
TEXT
53248-57343
($D000-
$DFFF)
TEXT
53248-57343
($D000-
$DFFF)
ROM IMAGE
IS AT
4096-8191*
($1000-
1$FFF)
ROM IMAGE
IS AT
4096-8191*
($1000-$1FFF)
* = actual character
ROM location =
53248-57343
($D0OO-DFFF)
BITMAP
8192-16383
($2000-$3FFF)
8192-16383
($2000-$3FFF)
THIS IS
ALSO PRO
GRAMMABLE
SEE
GRAPHICS
SUMMARY
NO DEFAULT
MUST
BE PRO
GRAMMED
SEE
GRAPHICS
SUMMARY
NO DEFAULT
MUST BE
PRO
GRAMMED
GRAPHICS
SUMMARY
Figure 8-32. Default Graphics Memory Locations
NOTE: These locations pertain to video bank zero (0) only.
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