Korg TRITON Extreme Manual page 211

Music workstation/sampler
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(For details on this command and the procedure, refer to
"Sampling P1: 1–1D: Copy.")
0–6F: Insert
This command inserts the data in the edit buffer (obtained
by the "Copy" command) into the waveform at the "Edit
Range Start" address.
The "From" field in the dialog box lets you select the data
that will be inserted. By setting this to RAM, you can insert
data that you copied from the specified region in the Sample
Edit page. By setting this to MEDIA, you can insert data that
you copied from the specified region in the Media mode
Edit WAVE page. (For details on this command and the pro-
cedure, refer to "Sampling P1: 1–1E: Insert." For details on
"Overwrite. WAV" and "Name," refer to "0–6A: Save WAVE
Parameter" steps 2 and 3 .)
0–6G: Mix
This command combines the edit buffer data (obtained by
the "Copy" command) with the existing waveform data,
beginning at the "Edit Range Start" address.
The "From" field in the dialog box lets you select the data
that will be mixed. By setting this to RAM, you can mix data
that you copied from the specified region in the Sample Edit
page. By setting this to MEDIA, you can mix data that you
copied from the specified region in the Media mode Edit
WAVE page. (For details on this command and the proce-
dure, refer to "Sampling P1: 1–1F: Mix." For details on
"Overwrite. WAV" and "Name," refer to "0–6A: Save WAVE
Parameter" steps 2 and 3 .)
0–6H: Paste
This command places the edit buffer data (obtained by the
"Copy" command) onto the waveform at the "Edit Range
Start" address. The data that had been at that location will
be replaced by the pasted data.
The "From" field in the dialog box lets you select the data
that will be pasted. By setting this to RAM, you can paste
data that you copied from the specified region in the Sample
Edit page. By setting this to MEDIA, you can paste data that
you copied from the specified region in the Media mode
Edit WAVE page. (For details on this command and the pro-
cedure, refer to "Sampling P1: 1–1G: Paste." For details on
"Overwrite. WAV" and "Name," refer to "0–6A: Save WAVE
Parameter" steps 2 and 3 .)
0–6I: Insert Zero
This command inserts zero-level data (silence) starting at
the "Edit Range Start" address. The data originally located
at and following this location will move backward. This
command performs on a Wave file the same function as per-
formed by the Sampling mode P1: Sample Edit page menu
command "Insert Zero." (For details on this command and
the procedure, refer to "Sampling P1: 1–1H: Insert Zero."
For details on "Overwrite. WAV" and "Name," refer to "0–
6A: Save WAVE Parameter" steps 2 and 3 .)
0–6J: Normalize/Level Adj.
This command uniformly adjusts the data values (volume)
of the "Edit Range Start"–"Edit Range End" region. "Nor-
malize" will boost the volume of the region as high as possi-
ble without causing clipping (distortion). By executing
Normalize on data that was sampled at a low level, you can
increase the dynamic range of the sample data. "Level" will
raise or lower the level by the amount you specify.
This is the same function as the Sampling mode, P1: Sample
Edit page menu command "Normalize/Level Adj."; here
performed on a WAVE file. (For details on this command
and the procedure, refer to "Sampling P1: 1–1I: Normalize/
Level Adj.". For details on "Overwrite. WAV" and "Name,"
200
refer to "0–6A: Save WAVE Parameter" steps 2 and 3 .)
0–6K: Volume Ramp
This command modifies the data values (volume) of the
"Edit Range Start"–"Edit Range End" region. The volume
will be gradually raised (Fade In) or lowered (Fade Out)
beginning at the "Edit Range Start" and ending at the "Edit
Range End."
This is the same function as the Sampling mode, P1: Sample
Edit page menu command "Volume Ramp"; here performed
on a WAVE file. (For details on this command and the proce-
dure, refer to "Sampling P1: 1–1J: Volume Ramp." For
details on "Overwrite. WAV" and "Name," refer to "0–6A:
Save WAVE Parameter" steps 2 and 3 .)
0–6L: Erase Punch Noise
If editing operations have caused obtrusive noise at the tran-
sitions between edits, use this command to remove the
noise. This command will automatically detect locations
that cause noise, and apply a fade to smooth the transition.
"Edit Range Start"
Before execution
After execution
1 In the Media, Utility (or similar) page, select the Wave
file that you want to edit, and then enter the Edit WAVE
page.
2 Set "Edit Range Start" and "Edit Range End" to specify
the region on which you want to execute the command.
In order to avoid executing this command on regions that
do not contain noise, specify the region tightly if you
already know the location of the noise.
3 Select "Erase Punch Noise" to access the dialog box.
4 Use "Sensitivity" to set the sensitivity at which noise
will be detected.
Higher settings will cause even slight noises to be
detected. Normally you should execute the command
with a setting of 1, and increase the setting if the noise
has not been removed.
5 For details on "Overwrite. WAV" and "Name," refer to
"0–6A: Save WAVE Parameter" steps 2 and 3 .
6 To execute "Erase Punch Noise," press the OK button. If
you decide to cancel, press the Cancel button.
"Edit Range End"

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