2. RS232 Commands
2.150 Lamp Runtime Message, Read
Description
Read the runtime when the message menu, indicating the remaining lamp runtime, first occurs. This message menu is displayed
for 1 minute and is repeated every 30 minutes.
Command
Command [0]
Command [1]
Return Data
The return data-transfer being the lamp message runtime in seconds consists of four data bytes. The first byte is the most significant
byte!
Formula: Lamp message runtime (seconds) = Data[0] x 256³ + Data[1] x 256² + Data[2] x 256 + Data[3]
Example
Read the lamp message runtime of a projector with address \x01. Suppose the message appears at 970 hours.
Transmit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
Command [0]
Command [1]
Data [0]
Data [1]
Data [2]
Data [3]
200
\x76
\x8b
\xfe
\x01
\x76
\x8b
\x02
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x76
\x8b
\x00
\x35
\x48
\xa0
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005