Technical Manual
Push-button 55 / Plus 55 [BE-TA55xx.x2]
4.3.5 Scene
; Single-button function
The scene function allows you to call up and save scenes that cover different trades. If the memory
function is activated, it can be executed by pressing and holding down a key.
The following figure shows the available settings:
ETS Text
Save scene
Time for long keypress
Scene number
Table 24: Settings – Scene
Functional principle: Call up and save scene
With a short keypress, the set scene is sent.
With a long keypress, the set scene is saved (if "Save scene" is active).
The following table shows all available settings:
Number
Name / Object function
2
PB1: – Scene
Table 25: Communication object – Scene
To call up a scene or save a new value for the scene, the corresponding code is sent to the associated
communication object for the scene:
Scene
No.
Decimal
1
0
2
1
3
2
....
....
64
63
Table 26: Codes for calling and saving of scenes
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Phone +49 (0) 2263 880 · knx@mdt.de · www.mdt.de
Dynamic range
[Default value]
not active
■
active
■
Basic setting
0,1 s – 30,0 s
[1,0 s]
1 – 64
[1]
Length
2 Byte
Call
Hexadecimal
0x00
0x01
0x02
....
0x3f
Comment
Release of saving the scenes. The
saving is carried out by a long
keystroke.
Only visible if "Save scene" is active.
Setting the time for the long keypress
to save a scene.
Setting the respective scene number.
Usage
Call up/saving of scenes
Save
Decimal
128
129
130
....
191
33 / 49
Hexadecimal
0x80
0x81
0x82
....
0xBF
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