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Chapter 14—Multiple DME32s
About Multiple DME32s
DME32s can be cascaded to expand the number of available input and output channels.
Up to four DME32s can be cascaded, offering a maximum of 128 inputs and 128 out-
puts. DME32s can also be cascaded to provide additional DSP processing power, and
signals can easily be distributed among cascaded DME32s by using the Cascade com-
ponents. See "Cascade" on page 92 for more information.
The following table shows how the number of inputs and outputs can be expanded by
using multiple DME32s.
Number of Units
Multiple-Unit System Notes
• All DME32s must be turned on within 10 seconds.
• When a scene is stored or recalled using the Run Mode Controller, the corresponding
scene is stored or recalled on all cascaded DME32s.
• When a configuration is recalled using the Run Mode Controller, the corresponding
configuration is recalled on all cascaded DME32s.
• For front panel operation, scenes should be stored or recalled, and configurations
recalled on DME32 #1.
• The password protection functions only need to be set on DME32 #1.
• Only the MIDI ports on DME32 #1 can be used.
• Only the PC Card slot on DME32 #1 can be used.
• The GPI interfaces on all cascaded DME32s can be used, providing a maximum of 64
GPI inputs and 64 GPI outputs with four DME32s.
• Wordclock settings only need to be made on DME32 #1. The other DME32s automat-
ically receive their wordclocks via the cascade connections.
DME32—Owner's Manual
(DME32)
Input
1
2
3
4
128
I/O
Output
32
32
64
64
96
96
128