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Creative SOUND BLASTER PRO User Reference Manual page 131

Stereo/music/voice/nfidi/cd-rom interface/game port
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SOUNS BLASTER
Note: You do no need o specify all op ions. Op ions no specified use
he defaul value.
To use SoundFX:
1.
Before using SoundFX, you need o run SBSIM. Also, your
configura ion file needs
o load
he Auxiliary driver
(AUXDRV.DRV).
2.
S ar music and voice ou pu using he Voice and Music programs.
3.
Use he SOUND X SETVOL command o se he ini ial sound
volumes for sources o be faded.
4.
Use he SOUND X
ADE command se up he sources o be
faded.
5.
Use he SOUNDFX PAN command o se up he sources o be
panned.
6.
Use he command SOUND X START o begin fading and
panning for all he sources ha have been se up.
More SoundFX
Examples
SOUND X GET MASTER
Ge s he curren s a us for he Mas er volume. The ou pu may be
some hing like: MASTER- L:128 R:128 PAN:O
ADE:O
.
This is in erpre ed as follows:
Lef volume = 128
Righ volume = 128
Panning no in effec
Fading no in effec
Note: If panning is in effec , he pan posi ion appears in paren hesis af er
he PAN s a us.
SOUND X GET MASTER PAN
Ge s he curren panning s a us of he Mas er source. You migh see
some hing like: MASTER - PAN:O
SOUND X GET MASTER LINE
Ge s he curren full s a us for he Mas er and Line-in sources.
SB
Standard Programming Tool
11® - IS

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