Nintendo GAME BOY Programming Manual page 299

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9. ROM Size (0148H)
Store the code for the program ROM size from the table below.
10. External RAM Size (0149H)
Store the code for the size of external RAM installed in the Game Pak.
11. Destination Code (014AH)
Store the code from the table below which indicates where the product will be marketed.
12. Mask ROM Version N0. (014CH)
The mask ROM version number starts from 00 and increases by 1 for each revised
version sent after starting production.
Appendix 3: Software Submission Requirements
0148H
ROM Size
00H
256 KBit
01H
512 KBit
02H
03H
04H
05H
06H
16 MBit
07H
32 Mbit
08H
64 Mbit
Address 149
RAM Size
00H
No RAM or MBC2
01H
02H
64 KBit
03H
256 KBit
04H
Address 147
Destination
00H
01H
All Others
299
1 MBit
2 MBit
4 MBit
8 MBit
-------
1 Mbit
Japan

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