Nintendo GAME BOY Programming Manual page 259

Hide thumbs Also See for GAME BOY:
Table of Contents

Advertisement

Appendix 1: Programming Cautions
2.4.12 Chattering (Recommended)
Covers: DMG, SGB, and CGB
To prevent buttons from inadvertently being pressed twice, an interval should be provided between
key reads. (Although this varies with the software, keys are normally read approximately once per
frame.)
259

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents