Chapter 7 Super Game Boy Sound; Chapter 7: Super Game Boy Sound; Sgb Sound Program Overview - Nintendo GAME BOY Programming Manual

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Game Boy Programming Manual

CHAPTER 7: SUPER GAME BOY SOUND

1. SGB SOUND PROGRAM OVERVIEW

The SGB sound program is a special SGB program built into the SGB system program. The sound
program is automatically transferred to the Super NES APU at system startup.
Using the SGB system commands, pre-loaded sound effects in the sound program can be used in
Game Boy application programs that support SGB (SGB software).
These commands can be used to set each of the 73 types of pre-loaded sound effects to 4 intervals
(playback frequencies) and 3 volume levels.
Also preloaded are music data for BGM (instruments sound sampling data). This easily allows play of
score data created with Kankichi-kun, the tool for creating Super NES scores, and score data for
KAN.ASM, the standard driver that is a software tool for IS-SOUND.
In addition, information on the SGB score data format has been made openly available, allowing those
using tools other than the NEWS system or IS-SOUND to create score data in this format.
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