Programming Cautions - Nintendo GAME BOY Programming Manual

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5.5.2 Vibration Pulse Examples
Example 1:
Strong
Example 2:
Slightly strong
Example 3:
Slightly weak
Example 4:
Strong
Example 5:
3 consecutive OFF
frames

5.6 Programming Cautions

IMPORTANT
5.6.1 Memory Image
If a memory device is used that uses less than the maximum amount of memory available
(ROM: 64 Mbits; RAM: 256 Kbits) , an empty bank area (memory image) results. Please do not
access this empty bank area. Doing so may result in faulty operation.
5.6.2 RAM Data Protection
To protect RAM data, it is recommended that RAM access be disabled (RAMG 00h) when
RAM is not being accessed.
RAMB
Bit 3
ON
OFF
2
Frames
ON
Startup
Pulse
OFF
2
Frames
ON
Startup
Pulse
OFF
2
Frames
ON
Startup
Pulse
OFF
2
Frames
ON
Startup
Pulse
OFF
231
Chapter 8: Game Boy Memory Controllers (MBC)
1
2
1
1
2
1
3
2
Startup
Pulse

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