Nintendo GAME BOY Programming Manual page 289

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5. Scrambled graphics at the edges of the screen when the screen scrolls in any direction.
6. Vowels in the passwords or password entry-system.
7. Colored lines at the top or bottom of the screen.
8. Shifting of the screen in any direction.
9. Inconsistent scoring methods.
10. Flashes on screen.
11. Small flickering lines on the screen.
12. Hit or be hit by an enemy but no damage is incurred.
13. Three (3) or four (4) player game can be started without using a four player adapter.
14. Incorrect Licensing Screen; "Licensed by Nintendo" should appear for all formats.
15. Violation of any Programming Cautions in the product programming manual.
16. Communication problems on two-player linkable DMG games.
17. Horizontal or vertical black lines when switching between screens on DMG games.
18. Use of the Nintendo logo or representations of Nintendo products in software without license
agreement.
19. The use of the term Super Nintendo or Nintendo when the Super Nintendo Entertainment
System or Nintendo Entertainment System is the intended reference, respectively. Use of
any term other than Nintendo 64 or N64 when the Nintendo 64 Entertainment System is the
intended reference.
20. Character actions are inconsistent (for instance, a character that cannot fly, being able to
walk off the edge of a platform and stand in midair).
21. Referring to the Nintendo Control Pad or Control Stick by an unacceptable term, such as;
"joypad", "directional control", etc.
22. Referring to the Nintendo Controller by an unacceptable term, such as; "joystick", etc.
23. Referring to the Nintendo Game Pak by an unacceptable term, such as; "Game Cassette",
etc.
24. Referring to the Game Boy Game Link by an unacceptable term, such as; "Video Link", etc.
Note: If Licensor approval is required, please assure that this has been finalized
before the software submission has been made.
Appendix 3: Software Submission Requirements
289

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