Particle System; Particle System 1 - High End Systems DML-1200 User Manual

W/axon
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Effect Mode Options Descriptions

5.2.25 Particle System

Three Particle System effects operate together to create a particle pattern effect. By using all three effects, you can, in effect,
apply nine modifier adjustments.
You must use the Particle System 1 effect. Then you can add Particle System 2 and Particle System 3 for
additional Modifier support to the initial effect.

5.2.25.1 Particle System 1

Effect Mode parameter DMX value = 95
This option provides the baseline effect.
Modifier 1: Determines emitter pattern that will shape the particle effect. Multiple emitter patterns are available and more will be
added in subsequent releases. All DMX values after the last pattern variation default to the first emitter pattern (Random Within
Rectangle).
DMX
Modifier 1 Action
value
0
RandomWithinRectangle
1
RandomOnRectangle
2
RandomOnRectangleInward
3
RandomOnRectangleOutward
4
RandomInCircle
5
RandomOnCircleInward,
6
RandomOnCircleOutward,
7
RandomAtTop,
8
RandomAtRight,
9
RandomAtBottom,
10
RandomAtLeft,
11
RandomAtTopAndRight,
Modifier 2: Adjusts the trailing of each particle as it moves across the image from 0 = smallest trail to 255 (100%) = longest.
Modifier 3: This parameter determines particle acceleration. A DMX value of 128 (50%) is the default. Values on each side of the
midpoint increase the particle acceleration from 0 = slowest to 127 (49%) = fastest and from 129 (51%) = slowest to 255 (100%)
= fastest.
Original Content
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89
DMX
Modifier 1 Action
value
12
RandomAtRightAndBottom,
13
RandomAtBottomAndLeft,
14
RandomAtLeftAndTop
15
RandomAtTopRightBottomLeft
16
SequentialTopToBottom
17
SequentialRightToLeft
18
SequentialBottomToTop
19
SequentialLeftToRight
20
SequentialClockwise
21
RandomTopLeftRadial
22
RandomTopRightRadial
Content with Particle 1 effect applied.
Modifier 1 parameter DMX = 0
Modifier 2 parameter DMX = 0
Modifier 3 parameter DMX = 0
Object Effect
DMX
Modifier 1 Action
value
23
RandomBottomRightRadial
24
RandomBottomLeftRadial
25
RandomTopLeftRightRadial
26
RandomBottomRightLeftRadial
27
RandomFourCorners
28
RandomStaticInsideRectangle
29
RandomStaticOutsideRectangle
30
RandomStaticOnRectangle
31
RandomStaticInsideCircle
32
RandomStaticOutsideCircle
33
RandomStaticOnCircle
Modifier 1 parameter DMX = 33
Modifier 2 parameter DMX = 0
Modifier 3 parameter DMX = 0
DML-1200 w/Axon Embedded Graphic Engine 24/12/2010
Global Effect

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