High End Systems DML-1200 User Manual page 144

W/axon
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Parameter
No Selection
Sync to Fixture ID Number 1
Sync to Fixture ID Number 2
Sync To
. . .
Sync to Fixture Number 254
Sync to Fixture ID Number 255
Off. No visual mode processing applied to output.
Content Optimization. Mod1 = black level, Mod2 = contrast.
Sepia tones. Mod1 fades from original color to sepia colors. Mod2 controls
saturation.
Red tones. Mod1 fades from original color to red tones. Mod2 controls saturation.
Gray maker. Mod1 compresses colors to shades of gray. Mod2 adjusts contrast
Gray maker2. Always gray. Mod1 = brightness, Mod2 = contrast
Posterizer. Mod1 reduces color detail. Mod2 adjusts contrast.
Color to Black & White. Mod1 fades color RGB @ 0 to
B/W @ 50% to white @100%. Mod2 = not used.
Fire Gradient, Mod1fades original to converted Mod2 not used, reserved.
Negative Art. Mod1 fades from original image to converted image, Mod2 subtracts
red from 0-128, subtracts green from 129-255.
Exposure Control. Mod1 adjusts color contrast, Mod2 adjusts color shift
Invert B&W, Keep Color. Mod1 = black comparison level,
Mod2 = white comparison level
Visual Mode
Texture Mixing. Mod1 = Source media file, Mod2 = Crossfade from original to
source texture
Image Scale and Rotate. Mod1 = image scale, Mod2 = rotation angle.
Film Roll. Mod1 = horizontal roll speed, Mod2 = Vertical roll speed
Pixelate. Mod1 = amount of pixelation, Mod 2 not used
Faux LED. Mod1 = "LED" size, Mod2 = spacing
Faux Tile. Mod1 = Tile size, Mod2 = spacing
Fuzzifier. Mod1 = x-axis distance, Mod2 = y-axis distance
Drop Shadow. Mod1 = horizontal shadow size, Mod2 = vertical shadow size
Zoom Blur. Mod1 = horizontal position center, Mod2 = vertical position center
Chroma Shift. Mod1 = horizontal shift, Mod2 = vertical shift
ShakeNBake. Mod1 = horizontal shake, Mod2 = vertical shake
CTO/CTB. Mod1 = push to orange, Mod2 = push to blue
Flip. Mod1 = flip horizontally, Mod2 = flip vertically
Reserved (Defaults to 0)
Pan and Scan. Mod1 = horizontal position, Mod2 = vertical position
Visual Mode
Adjusts option selected in the Visual Mode Parameter
Modifier 1
The type of adjustment and the default value depends on the particular visual mode
option selected. For more about Visual Mode Modifier parameter functionality,
Visual Mode
see, Visual Mode on page 20 and Visual Mode Options on page 21.
Modifier 2
Off, no effects selection
CMY simulates CMY by subtracting RGB (reduces color values) Mod1 = cyan,
Mod2 = magenta, Mod3 = yellow
CMY Add to All Pixels increases color values. Mod1 = cyan, Mod2 = magenta,
Graphic Effect
Mod3 = yellow
Mode 1, 2 & 3
CMY Add to Non-black Pixels increases color values. Mod1 = cyan,
Mod2 = magenta, Mod3 = yellow
RGB Add All Pixels. Mod1 = red, Mod2 = green, Mod3 = blue
RGB Add 2 All Pixels. Mod1 = red, Mod2 = green, Mod3 = blue
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136
Description
Graphic Object Effects
DML-1200 w/Axon Embedded Graphic Engine 24/12/2010
DMX Value
Default
Dec.
%
Dec.
%
0
0
1
2
0
0
. . .
NA
254
255
0
0
1
2
3
4
5
6
7
8
9
10
11
0
0
NA
12
13
14
15
16
17
18
19
20
21
22
23
24
25-254
255
0-255 0-100
NA
NA
0-255 0-100
0
0
1
2
0
0
NA
3
4
5

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