Graphics Engine Functions; Object Graphic Functions; Global Functions; Making Graphics Effect Choices - High End Systems DML-1200 User Manual

W/axon
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Axon Overview

1.6 Graphics Engine Functions

1.6.1

Object Graphic Functions

For an individual object, you can control:
• The media file and 3-D object selection for the layer
• Media playback including
— What portion of the movie plays
— Playback speed
— Playback mode (direction and style of playback)
• The object transparency (opacity)
• Visual Effects including colormixing and geometric effects
• Synchronization
• Image Rotation, Scale and Position
1.6.2

Global Functions

Global controls are applied to composite image created by multiple 3-D images. For the combined image, you can:
• Adjust the composite image intensity level
• Apply visual effects including colormixing and geometric effects
• Select a mask shape, size it and apply edge fades and color to the mask
• Apply and color mix an image edge fade
• Control keystone correction
• Control Framing Shutters
• Establish the point in 3-D space from which image will be viewed

1.7 Making Graphics Effect Choices

Because you have control of many parameters, there are sometimes several ways to accomplish the same look. For Example, to
make an object appear larger, you can scale it along the x, y and z axis, or you can apply a global control to zoom in on the z axis
from a viewpoint that makes the object seem to increase in size.
Which solution you choose depends, to a large extent, on the transition to other effects you want to achieve.
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DML-1200 w/Axon Embedded Graphic Engine 24/12/2010

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