High End Systems DML-1200 User Manual page 4

W/axon
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2.3.4 Effect Mode Parameters ..................................................................................................................................................... 26
3.4.1 Sync To Parameter .............................................................................................................................................................. 30
3.4.2 Sync Type Parameter .......................................................................................................................................................... 31
3.4.3 Effect Synchronization ......................................................................................................................................................... 31
3.4.4 Synchronizing a Server to Itself .......................................................................................................................................... 31
3.4.5 Synchronizing a Master Server to another Server .............................................................................................................. 31
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4.3.1 Shutdown and Reset Options .............................................................................................................................................. 36
4.3.2 On-Screen Statistics ............................................................................................................................................................ 36
4.3.2.1 Spherical Control Statistics ........................................................................................................................................ 36
4.3.2.2 Performance Statistics ............................................................................................................................................... 36
4.3.2.3 Text Color .................................................................................................................................................................. 36
4.3.3 All-in-One Control Option .................................................................................................................................................... 37
4.4.1 Mask Shape Select and Strobing ......................................................................................................................................... 37
4.4.1.1 Mask Shapes .............................................................................................................................................................. 37
4.4.1.2 Strobing Mask Shapes ............................................................................................................................................... 38
4.4.2 Mask Size ............................................................................................................................................................................ 38
4.4.3 Mask Edge Fade .................................................................................................................................................................. 39
4.6.1 Keystone X Ratio ................................................................................................................................................................. 40
4.6.2 Keystone Y Ratio ................................................................................................................................................................. 41
4.8.1 Perspective View, Spherical Coordinates ............................................................................................................................ 42
4.8.2 Perspective View, Cartesian Coordinates ............................................................................................................................ 42
4.8.3 Orthogonal View, Cartesian Coordinates ............................................................................................................................ 42
4.8.4 Variable Edge Blending .......................................................................................................................................................42
4.12.1 Collage Generator Options ................................................................................................................................................ 43
4.12.1.1 Automated Collage Options .................................................................................................................................... 43
4.12.1.2 User Segmented Collage Options ............................................................................................................................ 44
4.12.2 Adjusting the Collage Array with Global Modifier Parameters ......................................................................................... 44
4.12.3 Collage Setup Example ..................................................................................................................................................... 45
4.12.4 Variable Edge Blending ..................................................................................................................................................... 46
4.12.5 Mapping a Collage to a Spherical Surface ........................................................................................................................ 46
4.12.5.1 Spherical Mapping Setup Guide .............................................................................................................................. 47
4.12.6 Creating Custom Content for the Collage Generator Effect ..............................................................................................48
4.12.7 Collages Using SDI Input .................................................................................................................................................. 48
5.1.1 All or Nothing ...................................................................................................................................................................... 50
5.1.2 Background Color ................................................................................................................................................................ 50
5.1.3 Background Color Cycle ...................................................................................................................................................... 51
5.1.4 CMY .................................................................................................................................................................................... 51
5.1.5 CMY Add All Pixels .............................................................................................................................................................. 51
5.1.6 CMY Add Non-black Pixels .................................................................................................................................................. 52
5.1.7 Color Cycle .......................................................................................................................................................................... 52
5.1.8 Color DeConverge ............................................................................................................................................................... 52
5.1.9 Colorize Gray Scale ............................................................................................................................................................. 53
5.1.10 Color to Alpha ................................................................................................................................................................... 53
5.1.11 Color to Alpha, Inverted .................................................................................................................................................... 54
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DML-1200 w/Axon Embedded Graphic Engine 24/12/2010
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