High End Systems DML-1200 User Manual page 145

W/axon
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Parameter
RGB Add, non-black pixels. Mod1 = red, Mod2 = green, Mod3 = blue
RGB Swap to GBR. Mod1 = red, Mod2 = green, Mod3 = blue.
RGB Swap to BRG. Mod1 = red, Mod2 = green,
Mod3 = blue.
Solarize 1 (if color value<DMX value, invert color). Mod1 = red, Mod2 = green,
Mod3 = blue.
Solarize 2 (if color value > DMX, invert color). Mod1 = red, Mod2 = green,
Mod3 = blue.
Solarize (if color value < DMX, color = 0). Mod1 = red, Mod2 = green, Mod3 = blue.
Solarize 4 (if color value > DMX, color = 0). Mod1 = red, Mod2 = green,
Mod3 = blue.
DotP and Resample. Mod1, Mod2 and Mod3 control resampling.
Color Cycle (DMX value controls cycle speed) Mod1 = red, Mod2 = green,
Mod3 = blue.
All or Nothing (Color value greater than Mod value, color = 255, else color = 0)
Mod1 = red, Mod2 = green, Mod3 = blue.
Solid Color RGB. Mod1 = red, Mod2 = green, Mod3 = blue.
RGB Invert. Mod1 = red to cyan, Mod2 = green to magenta, Mod3 = blue to yellow
RGB Invert & Swap to GBR. Mod1 = red to magenta, Mod2 = green to yellow,
Mod3 = blue to cyan
RGB Invert & Swap to BRG. Mod1 = red to yellow, Mod2 = green to cyan,
Mod3 = blue to magenta
Edge Detect Color. Mod1 = horizontal size, Mod2 = vertical search size,
Mod3 = comparison threshold
Edge Detect B/W Mod1 = horizontal size, Mod2 = vertical search size,
Mod3 = comparison threshold
Texture Ripple, Horizontal. Mod1 = size, Mod2 = rate, Mod3 = offset
Texture Ripple, Vertical. Mod1 = size, Mod2 = rate, Mod3 = offset
Graphic Effect
Texture Ripple, Circular. Mod1 = size, Mod2 = rate, Mod3 = offset
Mode 1, 2 & 3
Texture Ripple, Asymmetrical Circular. Mod1 = size, Mod2 = rate, Mod3 = offset
Transparent Color Fine. Select key color. Mod1 = red, Mod2 = green, Mod3
= blue
Transparent Color Medium. Select key color. Mod1 = red, Mod2 = green,
Mod3 = blue
Transparent Color Coarse. Select key color. Mod1 = red, Mod2 = green,
Mod3 = blue
Transparent Color Invert, Fine. Select key color. Mod1 = red, Mod2 = green,
Mod3 = blue
Transparent Color Invert, Medium. Select key color. Mod1 = red, Mod2 = green,
Mod3 = blue
Transparent Color Invert, Coarse. Select key color. Mod1 = red, Mod2 = green,
Mod3 = blue
Scan Line. Mod1 selects scan line as texture, Mod2 fades from original image to
converted image, Mod3 not used, reserved
Transparent Wipes. Mod1 = width of transparent area, Mod2 = center of
transparent area, Mod3 = transparency mode
Pixel Twist. Mod1 = x twist center, Mod2 = y twist center, Mod3 = direction and
amount of twist
Picture-in-Picture. Mod1 = x subpicture center, Mod2 = y subpicture center,
Mod3 = subpicture size
Magnifying Lens. Mod1 = x lens center, Mod2 = y lens center, Mod3 = lens size
Magnifying Lens 2. Mod1 = x lens center, Mod2 = y lens center, Mod3 = lens size
Cartoon Edge. Mod1 = Edge Color, Mod2 = Contrast, Mod3 = Edge detection
sensitivity
Color DeConverge. Mod1 = Moves red up, Mod2 = Moves green down and right,
Mod3 = Moves blue down and left
Horizontal Mirror. Mod1 = mirror center, Mod2 and Mod3 not used
DML-1200 w/Axon Embedded Graphic Engine 24/12/2010 _____________________________________________________________________________ 137
Description
DMX Value
Default
Dec.
%
Dec.
%
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
NA
0
0
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40

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