Yamaha SY77 Operating Manual

Yamaha SY77 Operating Manual

Music synthesizer
Hide thumbs Also See for SY77:
Table of Contents

Advertisement

YAMAHA
MUSIC SYNTHESIZER

Advertisement

Table of Contents
loading

Summary of Contents for Yamaha SY77

  • Page 1 YAMAHA MUSIC SYNTHESIZER...
  • Page 2 SUPPLEMENTAL MARKING INFORMATION Yamaha Digital Musical Instrument Products will have either a label similar to the graphic shown below or a molded/stamped facsimile of the graphic on its enclosure. The explanation of these graphics appears on this page. Please observe all cautions indicated.
  • Page 3 JOB TABLE YAMAHA AWM element data #256 AFM element data # 2 3 0 Song edit job #601 #200 Pattern edit job #700 Voice mode 01. AFM algorithm Form #231 #257 01. AWM waveform set Voice common data #201 #601...
  • Page 4 YAMAHA GLOBAL VIEW Element Level Element Detune Note Shift Velocity Limit Element Pan Output Select Random Portamento Effect Select Micro Tune Controller Voice Name Init Recall...
  • Page 5: Waveform List

    YAMAHA AWM Element Edit Reference AWM element edit jobs 1. AWM Waveform Set #257 2. AWM Amplitude EG #258 3. AWM Output #259 4. AWM Sensitivity #260 5. AWM LFO #261 6. AWM Pitch EG #262...263 7. AWM Filter set...
  • Page 6 YAMAHA AFM Element Edit Reference AFM element edit jobs 1. Algorithm (Form) #231 (Extr) #232 #233 (Inpt) 2. Oscillator #235 3. AFM EG #236...239 4. AFM operator output #241...242 #243 5. AFM sensitivity 6. AFM LFO #244 (Main) #245 (Sub) 7.
  • Page 7: Introductory Section

    Multi mode (16 voices) Song mode (16 tracks) Voice mode (1,2 or 4 elements) Voice mode (1,2 or 4 elements) INTRODUCTORY SECTION INTRODUCING THE SY77 HOW TO USE THE SEQUENCER HOW TO EDIT A VOICE REFERENCE SECTION VOICE PLAY MODE...
  • Page 8 Thank you for purchasing the Yamaha SY77 digital synthesizer. The SY77 is the first of a new generation of Yamaha synthesizers featuring the new Realtime Convolution and Modulation (RCM) hybrid tone generation system, which uses Advanced FM (AFM) tone generation and Advanced Wave Memory (AWM) tone genera- tion in conjunction with realtime digital filtering.
  • Page 9: Table Of Contents

    How to record a song Song editing About the SY77: RCM hybrid synthesis Using a song edit job About the SY77: AFM and AWM voices Saving your sequence to disk About the SY77: filter, pan, and effects About the SY77: multi-timbral sequencing...
  • Page 10 10.2 (Fl) Modulation effect 1 set (Data) 5. AWM LFO 10.2 (F2) Modulation effect 1 set 6. (Fl) AWM pitch EG (Data) 6. (F2) AWM pitch EG (EG settings) (Parameters) 10.4 (Fl) Reverb effect 1 set (Data) 7 . AWM filter 10.4 (F2) Reverb effect 1 set 15.
  • Page 11 1. Copy pattern 3. Modify velocity 2. Get pattern 4. Crescendo 3. Put pattern 5. Transpose 4. Put chain pattern 6. Thin out Pattern setup jobs 7. Erase event Clear pattern 8. Note shift 9. Move clock UTILITY MODE 10. Copy measure System utility 11.
  • Page 15: Introducing The Sy77

    How to load and play the disk demo songs How to record a song About the SY77: RCM hybrid synthesis About the SY77: AFM and AWM voices About the SY77: filter, pan, and effects About the SY77: multi-timbral sequencing Front panel: left side...
  • Page 16: How To Setup And Play

    How to setup and play The first thing you will probably want to do is play the voices (sounds) of your new SY77. Here’s how to select and play the SY77’s voices. Connections Make sure that your amp/speaker system and the SY77 are switched off.
  • Page 17 1-16. There’s no need to re-select the voice memory and the bank each time. Go ahead and try out each of the preset voices. When you are ready to learn more about the SY77, continue reading. PRESET 2 (64 voices) PRESET 1 (64 voices)
  • Page 18: How To Load And Play The Disk Demo Songs

    How to load and play the disk demo songs The disk included with the SY77 contains demo songs which take advantage of its capabilities. Here’s how to load and play the songs. Load the demo song data Press and then press (Disk) to get the following display.
  • Page 19 JUMP, 8, 1, 7 ENTER How to load other demo The demo disk included with the SY77 contains both synthesizer and sequencer disks data, and must be loaded by selecting 01:All Data in step 4. If you have other demo disks, refer to the package to see what type of data the disk contains, and...
  • Page 20: How To Record A Song

    How to record a song The SY77 can function as 16 independent synthesizers, and also contains a built-in 16 track sequencer. This allows you to create sixteen-part compositions without using any other equipment. This section will explain the simplest way to record a multi-part song.
  • Page 21 8. As desired, repeat steps 6 and 7 to select and record additional tracks. Note: A more complete explanation of using the SY77 sequencer is given in the following section How to use the sequencer, which explains how to set up your...
  • Page 22: About The Sy77: Rcm Hybrid Synthesis

    The SY77’s RCM hybrid tone generation system fuses the realism of digital samples with the expressive power of FM. It uses Advanced Wave Memory 2 (AWM2) and Advanced Frequency Modulation (AFM) in conjunction with digital filters to allow a wide variety of sound creation techniques.
  • Page 23 Traditional FM: The AFM tone generator can be used alone to produce any sound that the DX series was capable of, and much more. AWM sample playback: The AWM tone generator can be used along to playback high quality digital samples from internal AWM memory or an optional waveform card.
  • Page 24: About The Sy77: Afm And Awm Voices

    The SY77’s Advanced FM (AFM) takes FM synthesis to new levels of realism, expression, and programmability. Each of the six FM operators in the SY77 can use one of 16 different wave- forms, and be connected to each other in 45 basic algorithms (patterns). In addi- tion, each operator has two inputs which can be modulated by feedback from any other operator, from a noise generator, or from an AWM sample.
  • Page 25 Voices into a “Performance”. This meant that sometimes you played Voices and other times you played Performances. However on the SY77, layers and splits can be included in a voice, so you can simply select a voice and play without considering whether it contains layers or splits.
  • Page 26: About The Sy77: Filter, Pan, And Effects

    Each of the one two or four elements in a voice has two independent digital filters, and is sent through its own pan table. The SY77 also has four built-in digital effect processing (DSP) effect units, and effect set- tings are stored as part of each voice.
  • Page 27 AFM x AWM x Filtering = The SY77 can utilize most of the programming techniques of previous synthe- the SY77 sizers; FM, sample playback, and realtime filtering. This means that the SY77 can produce the sounds of the classic 24 dB/octave analog synthesizers of the past, the FM sounds of the DX series, the sampled sounds of many of today’s...
  • Page 28: About The Sy77: Multi-Timbral Sequencing

    About the SY77: multi-timbral sequencing In Multi mode, the SY77 acts as 16 synthesizers, each able to be controlled independently and produce its own sound. The SY77’s built-in 16-track sequencer records and plays back musical data. Each track 1-15 contains an independent musical performance; notes, pitch bends, controller movements, and program changes.
  • Page 29 Sequence editing jobs A wide variety of “sequence editing jobs” are provided to allow you to modify the musical data that has been recorded. Tracks can be moved forward or backward in time, mixed, or deleted. Measures can be copied, erased, deleted, or created. For specified measures you can quantize the data (adjust each note to a specified timing precision), transpose it to a different pitch, adjusted the velocity (playing strength), or modify the gate time (note length).
  • Page 30: Front Panel: Left Side

    Front panel: left side In order to understand the rest of this manual and take full advantage of the SY77, you will need to know the names and uses of the controls and other features of the front panel. This page explains the left side of the front panel, including the LCD.
  • Page 31 Function keys: : Move to the beginning of the song : Move back one measure (press and In some jobs, the bottom line of the LCD will display a function for F1-F8 (F9-F16 while the hold to rewind) : Move to a previously specified Shift key is held down).
  • Page 32: Front Panel: Right Side

    Front panel: right side This page explains the front panel features to the right of the LCD.
  • Page 33 Jump/Mark: to directly select an item from a directory The LCD of each function in the SY77 has a When step recording sequencer data, the numeric “system page number”, which is displayed at key pad is used to enter the note values printed the upper right of each LCD.
  • Page 34: Rear Panel

    Rear panel In order to connect the SY77 to other devices (an amp/speaker system, MIDI equipment, footswitches, etc.), you will need to know the names and uses of the various items on the rear panel. MIDI IN, OUT, THRU: Any MIDI device (sequencer, keyboard, WX7/11 wind controller, G10 guitar controller, etc.) can be connected to MIDI IN to play the sounds of the SY77.
  • Page 35 Sustain: An optional foot switch (FC4, FC5) can be connected here to act as a sustain pedal. Foot switch: An optional foot switch (FC4, FC5, etc.) can be connected here to perform the function (hold on/off, portamento on/off, etc.) determined by the Assignable Foot Switch setting of Utility mode.
  • Page 36: How To Move Around: Job Directories

    How to move around: job directories The functions of the SY77 are organized into five main Modes and four editing modes. Some modes have a Job Directory that shows the various Jobs (functions) in the mode. Move to the desired function by select- ing a job from the job directory.
  • Page 37 To return to the job directory, press EXIT. Function keys (4) Sometimes a job will be divided into two or more screens. For example, “2.Volume” is divided into two jobs; one to set the volume for voices 1-8 and the other to set the volume for voices 9-16. Notice that the bottom line shows “1-8”...
  • Page 38: How To Move Around: The Jump Function

    ENTER While you are becoming familiar with the SY77 it will probably be easier for you to select the desired page while viewing a page directory. However as you gain more experience, you may find it convenient to use the...
  • Page 39 1. Hold down the key and press The current page will be marked, SHIFT JUMP. and the page number will displayed in inverse with a triangle mark to indi- cate this. 2. Then move to the other page, either by jumping to the page number, or by moving through the job directories.
  • Page 40: How To Enter Data

    To select a voice, adjust a parameter, or give a name to a newly created setting, you will need to enter various types of data into the SY77. The -1/+1 keys, data entry slider, and data entry dial provide various ways to enter data.
  • Page 41 Data entry wheel If you want to decrease or increase the existing data value by a significant amount, use the data entry wheel. As you rotate the wheel to the right (clockwise) the data will increase, and as you rotate the wheel to the left (counter-clockwise) the data will decrease.
  • Page 42: How To Use The Numeric Key Pad

    How to use the numeric key pad The numeric key pad can be used to enter an absolute data value, and also to enter characters for a memory name or disk file name. How to enter absolute If you want to set a data value to some specific number (for example “57” or numerical data “121”), use the numeric key pad.
  • Page 43 This display is essentially the same as for any other job that requires you to enter character data. Press F1 (Clr) to clear the currently set name, and press F2 (Uppr) or F3 (Lowr) to select uppercase or lowercase letters. Notice that below the 0 key are printed the characters “A”, “B”, and “C”.
  • Page 45: How To Use The Sequencer

    HOW TO USE THE SEQUENCER This section is a step by step explanation of how to create a song using the SY77’s built-in sequencer. By using the sequencer in conjunction with Multi mode, you can create songs of up to 16 independent parts.
  • Page 46: How The Sequencer Controls The Tone Generator

    How the sequencer controls the tone generator Although the SY77’s tone generator and sequencer are contained in the same unit, these two are indepen- dent. When the tone generator is in Multi mode, each channel of the multi can be played by a different track of musical data from the sequencer.
  • Page 47 Fifteen tracks + pattern Each track 1-15 contains an independent musical performance; notes, pitch track + patterns = one bends, controller movement, and program changes. Track 16 is a dedicated song Pattern track. It contains pattern numbers and repeat marks. When playback comes to a pattern number, the specified pattern will be played.
  • Page 48: Set Up A Multi

    Set up a multi When the SY77’s tone generator is used in Multi mode, it will function as 16 independent synthesizers. This allows each track of the sequencer to play a different sound. Start with the initial multi Since in this tutorial we will be creating a song with more than one track, we will use the SY77’s tone generator in multi mode so that it will function as 16 inde-...
  • Page 49 Make effect settings for Press (07) to select 07:Effect from the Multi Edit job directory and then press the multi F1 to select 01:Effect Mode Select (or to page #413). With the initial set- JUMP tings the effect mode will be off. Press to select effect mode 1.
  • Page 50: Create Rhythm Patterns

    Click Beat = 1/4 (the click will sound on each quarter note) Sync = internal (the SY77 will keep time to its own internal clock) Press (Real) to select realtime recording. The LCD should now be as follows. Record the pattern When you enter pattern recording mode, the keyboard will transmit the channel selected for track 16 (the pattern track) of the sequencer.
  • Page 52: Place The Patterns In The Pattern Track

    Place the patterns in the pattern track Editing functions in song mode allow you to place previously created patterns into track 16 (the pattern track) for use as rhythm parts or for phrases which appear frequently. Chain Pattern mode Before recording the other tracks, we will place the previously recorded patterns into track 16.
  • Page 54: Realtime Recording

    Realtime recording In realtime recording the notes you play will be recorded in the exact timing with which you play them. Make settings for From the song play display press to enter song record mode and press RECORD realtime recording (Real) to select realtime recording.
  • Page 55 In this way, record all the tracks of the song. As you record each track you will hear the previously recorded tracks playback. The multi we created in the beginning of this example uses the following voices. Multi ch. no. Voice no.
  • Page 56: Punch-In Recording

    Punch-in recording In punch-in recording the notes you play will be recorded in the exact timing with with you play them, but only over the measures you specify. This is useful when you wish to re-record only a specific section of a previously recorded track.
  • Page 58: Song Editing

    Song editing Song edit mode allows you to modify, insert, or delete individual events that have been recorded in tracks 1-15. When to use song edit As explained earlier, a sequencer records not the sound of a musical perfor- mance but the musical data. Notes, controller movements, program changes, and other data are recorded as individual events.
  • Page 59 Press to insert the program change data. In the same way, insert another ENTER program change number 1 at the beginning of the track (measure 001-01-00/96) so that the original voice P1-A01 GrandPiano will be selected when the track begins. Press (Chng) to return to data change mode.
  • Page 60: Using A Song Edit Job

    Using a song edit job Song edit jobs allow you to make overall changes in specified measures of a track, and to copy, erase, delete, insert, or apply other operations to entire measures When to use a song edit As explained in the previous section, song edit mode allows you to modify, insert, or delete individual events of tracks 1-15.
  • Page 62: Saving Your Sequence To Disk

    Format a new disk Before a disk can be used it must be formatted to accept SY77 data. If the disk currently inserted into the disk drive has never before been used to store SY77 data, you must format it. Formatting the disk will erase all the data on the disk.
  • Page 63 Select 03:Sequencer All, and press to get the following display. ENTER If files containing Sequencer All data have already been saved on this disk, the filenames will be displayed. Move the cursor in this area to select a disk file to which you want to save your newly recorded song.
  • Page 65: How To Edit A Voice

    This section explains how to edit an existing voice or create a new voice from scratch. Although it is possible to enjoy the SY77 just by playing preset voices, we suggest that you take some time to learn how to edit your own voices. It will take a bit of practice to create the sounds you want, but as you become more experienced you will find that creating voices is enjoyable and rewarding.
  • Page 66: What Is A Voice

    SY77’s 61 keys. The Voice Mode deter- The SY77 contains a 16 note AFM tone generator and a 16 note AWM tone mines the number of generator. The Voice Mode setting determines how these tone generators are elements used to create a Voice, and how many elements are used for each note you play.
  • Page 67 Voices created using mode 11 will, have a different AWM sample assigned to AWM samples each of the 61 keys (C1-C6) of the SY77. Each key also has independent set- tings for volume, tuning, note shift, pan, etc. This type of voice is most often used to arrange drums and percussion sounds across the keyboard so that each key will produce a different percussive sound.
  • Page 68: What Is An Awm Element

    For other instruments such as violin, the volume, tone, or pitch can be continuously and freely modified by the musician. The SY77 provides several ways to control various aspects of the sound.
  • Page 69 The basic sound of each AWM element is produced by a waveform (a digitally determines the pitch and sampled sound). The SY77 contains 112 different waveforms in internal ROM, basic tone and an optional waveform card can be inserted into the...
  • Page 70: The Basics Of Fm Synthesis

    The basics of FM synthesis FM synthesis is a patented Yamaha method for using Frequency Modulation (FM) to produce complex waveforms that can be controlled in musically useful ways. Interesting sounds have The sounds produced by most musical instruments have a very complex wave- complex waveforms form, which is constantly changing.
  • Page 71 Operator. The FM tone generator of the SY77 uses six operators to produce sounds. These six operators can be arranged in 45 different basic Algorithms (patterns or combinations). Each operator acts either as a modulator or carrier depending on its location in the algorithm.
  • Page 72: What Is An Afm Element

    What is an AFM element An AFM element consists of four main blocks. The FM block uses six operators to create a complex sound and determines the pitch and basic tone, the Filter block modifies the tone, the Amplifier block modifies the volume, and the Pan block moves the sound between left and right outputs.
  • Page 73 As indicated by the “AWM” in the oval at the far left of the diagram, an AWM digital sample can be used to modulate an FM operator. This is one of the most significant features of the SY77’s tone generation system. The filter block modifies The filter block can be controlled in various ways to modify the tone of the sound.
  • Page 74: The Process Of Voice Editing

    The process of voice editing Editing a voice is a three-step process; select a voice, modify parameters as necessary, and store the edited voice. If you do not store the voice after editing it, the original voice will reappear and your edits will be lost.
  • Page 75 3. Store the edited voice When you have finished editing, you must store the voice if you want to keep it. After you finish editing, exit voice edit mode by pressing or any mode EXIT select key If you have edited the VOICE, MULTI, SONG, PATTERN, UTILITY.
  • Page 76: How Voice Edit Mode Is Organized

    If voice mode 11 has been selected, the voice will consist of 61 AWM digital samples, with a sample assigned to each key of the SY77’s keyboard. Voice parameters will be organized into the following job directories. Press a function to see the job directories, and select the job you want to edit.
  • Page 77 How to select a job Suppose that you are editing a normal voice and want to edit the Note Shift Set- tings for each element. Press to select the Voice Common data job directory. Notice that the note shift parameter is job 03. Use the cursor keys or press 0 then 3 on the numeric key pad to move the inverse cursor to “03.NtShift”.
  • Page 78: Simple Editing: Reverb (Effect)

    First we will be selecting the Effect Mode. Press to select “01.Effect Mode”. Select one of three effect The SY77 contains four DSP effects; two modulation-type effects (Mod1 and modes Mod2) and two reverb-type effects (Rev1 and Rev2). The Effect Mode deter- mines how these four effects are connected.
  • Page 79 Play the keyboard and notice the swirling or swishing effect. If the effect is not noticeable, move the cursor to Effect Balance or Output Level and set a higher value. To adjust the parameters of the modulation effect, press (Parm). Move the cursor to Mod.Frequency and use the –1/+1 keys to increase or decrease the speed of modulation while playing the keyboard to hear the result.
  • Page 80: Simple Editing: Tone (Filter)

    Simple editing: tone (Filter) Each element in a voice has two filters which can be used to make overall adjustments in tone. A filter can be controlled in various ways. Controlling a filter by key-on velocity is a simple way to make a voice respond expressively to your keyboard playing.
  • Page 81 Other ways to control the The SY77 provides many ways to control the filter in addition to key velocity. filter EG: Each of the two filters has its own independent EG, which can be be used to give each note a fixed pattern of tonal change, such as the characteristic “whaaa”...
  • Page 82: Simple Editing: Vibrato (Lfo)

    Simple editing: vibrato (LFO) The LFO produces a cycliclly repeating pattern of change. Vibrato is created by applying the LFO to the pitch. What is an LFO A Low Frequency Oscillator (LFO) is a device that produces a waveform at a slow speed (low frequency).
  • Page 83 Pitch Mod Sense (pitch modulation sensitivity) determines how sensitive the pitch will be to modulation from the LFO. Increase the Pitch Mod Sense until you hear vibrato. Increase the modulation Press to return to the Element 1 job directory and select 05:Sensitv EXIT sensitivity for a AFM (sensitivity).
  • Page 84: Simple Editing: Using A Controller

    Simple editing: using a controller Many acoustic instruments allow the musician to modify the volume, tone, or pitch while a note is being played. The SY77’s controllers can be assigned to continuously affect various aspects of the sound for musically expressive control.
  • Page 85 With the settings as shown in the display, the wheel will bend the pitch PITCH up or down by two half steps, and after-touch will have no effect on pitch. Modify the Pitch Bend Wheel value in the display, and move the wheel up and PITCH down to hear how the the pitch is affected.
  • Page 86: Simple Editing: Attack (Eg)

    EG to be loud when the note is first played and then gradually diminish in volume. The EGs of the SY77 allow you to specify a change over time by set- tings Levels and Rates. The levels are volume levels, and the rates determines the speed of change that leads to the next level.
  • Page 87 The EGs of carrier operators determine how the volume will change over time, and the EGs of modulator operators determine how the tone will change over time. To see which operators are acting as carriers, press (Alg) to get a graphic display of the algorithm.
  • Page 88: How To Name And Store Your New Voice

    How to name and store your new voice If you have followed along with the last five “Simple editing” sections, the voice is now probably quite different than when you first selected it. Even if the voice sounds rather strange, give it a new name and store it as explained in this section.
  • Page 89 For example to store your new voice in Internal memory bank C memory number 16, press then then INTERNAL, Press (Go), and the bottom line will ask “Are you sure ? (Yes or No)“. If you are sure you want to store the edited voice, press and the bottom +1/YES line of the LCD will show “Store completed”.
  • Page 90: How To Edit A Drum Voice

    A drum voice is a special type of voice which plays a different AWM sampled wave from each key of the SY77’s 61-note keyboard. This is normally used to assign drums and percussion sounds to the keyboard when creating rhythm accompaniments.
  • Page 91 Next select note C#1 and specify preset wave number 97 SD 1 (snare drum). In this way, make the following settings for notes C1-F# to create the simple seven-instrument drum set shown in the table below. For notes F and F# set Alternate to “on”.
  • Page 93 VOICE PLAY MODE...
  • Page 95: Voice Play Mode

    VOICE PLAY MODE VOICE PLAY MODE You will normally play the SY77 in voice play mode. In voice play mode you can do the following things. Select voices from preset, internal, or card memory. View a directory of the 16 voices in the currently selected bank of internal, card, or preset memory.
  • Page 96: Voice Select

    PRESET 2 transmit channel you selected in MIDI Utility 2. Select a bank A, B, C, or D. The selected LED 1. Channel set (JUMP #807). The SY77 key- will blink. board will transmit from MIDI OUT on this 3. Select a voice 1-16. The selected LED will light, channel.
  • Page 97: Copy Voice

    The range is not displayed. “-” To quit: and return to voice play mode press will be displayed to indicate a controller which the SY77 itself does not have, or to indicate that EXIT. the parameter’s depth has been set in such a way that the controller has no effect.
  • Page 98: Send Program Change

    In addition to the program change message transmitted by this function, a program change mes- press EXIT. sage will be transmitted’ every time you select a SY77 voice or multi unless Utility mode MIDI Utility 2. Program change (JUMP #808) has been turned off.
  • Page 99: Voice Edit Mode

    VOICE EDIT MODE VOICE EDIT MODE This section explains the details of all Voice Edit parameters. Page Contents of this section Voice mode select Common data AFM element data AWM element data Drum set data...
  • Page 100 VOICE EDIT MODE The organization of Voice Edit mode will depend on whether the voice is a Normal voice or a Drum voice. AFM element edit AWM element edit Specify the Common data edit job directory job directory job directory Voice Mode 1.
  • Page 101: Compare

    VOICE EDIT MODE Compare When you are in edit mode but have have not yet Note: modified the data, a small square is displayed at The Compare function is not available in the job the left of the voice number to indicate that the voice directory displays, nor while editing Dynamic has not yet been edited.
  • Page 102: Element On/Off

    VOICE EDIT MODE Element on/off When editing a voice which uses two or more ele- ments, it is often useful to hear only the element be- ing edited. At any time while editing a normal voice, pressing the ELEMENT ON/OFF buttons located at the upper right of the front panel will turn individual elements off/on.
  • Page 103: Voice Mode Select

    Move the cursor to the desired voice mode 1-11. chords of as many notes as can be produced by The selected voice mode will become effective the SY77's tone generator. The AWM and immediately. AFM tone generators can each produce up to 16 01: 1AFM mono: The voice consists of one simultaneous notes.
  • Page 104: Common Data

    VOICE EDIT MODE Common data COMMON DATA Common data job directory JUMP #201 04: NtLimt (Note limit): Range of notes that Summary: This job directory shows the jobs con- taining data that affects all elements in the play each element voice.
  • Page 105: Element Detune

    Remarks: The note shift setting can be useful when you need play notes that are beyond the range of the SY77's 61-note keyboard. For voices which play two or more elements for each key, note shift can be used to create automatic parallel harmony.
  • Page 106: Note Limit

    F8 (Kbd) and then press a key of the SY77's keyboard to enter a note. (The notes of the SY77 keyboard are C1-C6.) If you want to play an element over the...
  • Page 107: Velocity Limit

    VOICE EDIT MODE High Velocity Limit (1...127): This is the highest key-on velocity for which the element will sound. Press F1-F4 to move the cursor to elements 1-4. Remarks: If you want to play an element over the full range of key velocities, leave this parameter It is possible to set the low limit above the high set at Low=1 and High=127.
  • Page 108: Dynamic Pan Edit

    VOICE EDIT MODE Preset Dynamic Pan data Name Description Name Description Center fixed at center R<>L start at R then move between RL Right 6 fixed full right R<>L narrow start at R then move narrowly betweenRL Right 5 R<>L fast start at R then move quickly between RL Right 4 C>R<>L slw...
  • Page 109: Copy Pan Data

    VOICE EDIT MODE COMMON DATA / ELEMENT DYNAMIC PAN 6.0.1 Copy pan data Summary: This function copies dynamic pan data Source Pan: Select the dynamic pan data to copy. from another memory into an Internal pan data Destination Pan: Select the dynamic pan data memory.
  • Page 110: Pan Eg

    VOICE EDIT MODE COMMON DATA / ELEMENT DYNAMIC PAN 6.2 Pan EG Summary: Specify how the element will be panned SLP (Loop Point S1-S4): This specifies the over time, starting when each note is played. segment from which the EG will continue looping Procedure: if a key remains depressed after the EG has From: Dynamic Pan Edit job directory...
  • Page 111: Pan Name

    Specify: a name for the pan memory To switch to lower-case characters press F3 (Lowr). Methods of entering character data are ex- plained in Introducing the SY77, How to use the numeric key pad, on page 00. COMMON DATA 7. Output group select...
  • Page 112: Portamento

    VOICE EDIT MODE Remarks: This parameter is helpful when simulat- Random Pitch Depth (0...7): For a setting of 0, a key will produce the same pitch each time it is ing instruments which have a naturally unsteady pitch. pressed. For settings of 1...7, a key will produce a random deviation in pitch.
  • Page 113: Effect Mode Select

    VOICE EDIT MODE 04: Reverb Effect 1 Set: Select an effect type 05: Reverb Effect 2 Set: Select an effect type and set parameters for reverb effect 1. See and set parameters for reverb effect 2. This 10.4 (F1) Reverb effect 1 set. is set in exactly the same way as Reverb Effect 1.
  • Page 114: Copy Voice Effect

    VOICE EDIT MODE COMMON DATA / EFFECT SET 10.1.1 Copy voice effect Summary: This function copies Effect data from another voice into the effect data of the currently edited voice. Procedure: When: editing Effect data (jobs 10.1-10.5) Press: COPY to get the following display. Specify: the voice from which to copy the effect Use the voice memory buttons, bank buttons A- data...
  • Page 115: F2) Modulation Effect 1 Set (Parameters)

    VOICE EDIT MODE COMMON DATA / EFFECT SET 10.2 (F2) Modulation effect 1 set (Parameters) JUMP #214 Summary: Set effect parameters of the effect type 2:St.Flange (stereo flanger) selected for modulation effect 1. This explanation Modulation Frequency (0.2...20 Hz) also applies to modulation effect 2. Modulation Depth (0...100%) Procedure;...
  • Page 116: F2) Reverb Effect 1 Set (Parameters)

    VOICE EDIT MODE Effect Type: Forty types of effects can be selected for the reverb effect unit. Refer to the list of reverb-type effects in the following section 10.4 (F2). Effect Balance (0...100%): This determines the balance of processed and unprocessed sound. At a setting of 0% the output of the effect unit will be only unprocessed sound, and at a setting of 100% the output of the effect unit will be only...
  • Page 117 VOICE EDIT MODE 28:Tone Control 2 13:Doubler 2 H.P.F (Thru, 160... 1000 Hz) Lch Delay Time (0.1...50 ms) Rch Delay Time (0.1...50 ms) Mid Gain (-12...+12 dB at 1260 Hz) L.P.F. (1.25... 12 KHz, Thru) L.P.F. (1.25... 12 KHz, Thru) 29:Single Delay + Tone Control 2, 14:Ping-Pong Echo 30:Delay L/R + Tone Control 2...
  • Page 118: Micro Tuning

    P-64): Select a micro tuning to be used by the this micro tuning. voice. 64 micro tuning memories are preset inside the SY77 (see the following remarks). Procedure: From: Voice Common job (JUMP #201)
  • Page 119 54 1/4 tone: Twenty-four equally spaced notes The sixty four micro tunings preset inside per octave. (Play twenty-four notes to move one the SY77 are as follows. octave.) 55 1/8 tone: Forty-eight equally spaced notes 01 Equal temperament: The "compromise"...
  • Page 120: Micro Tuning Edit

    VOICE EDIT MODE COMMON DATA / MICRO TUNING SET 11.0 Micro tuning edit JUMP #222 The number and name of the currently selected Summary: This function allows you to edit the Micro Tuning data are displayed. currently selected Micro Tuning data. Move the cursor in this area to select a job, and Procedure: From: Voice Common job 11.
  • Page 121: Micro Tuning Data

    Remarks: First use F1 (K-Dn) and F2 (K-Up) to select the note whose tuning you want to edit. You can also use the SY77 keyboard to select The number and name of the micro tuning data the note. The currently edited note will appear in being edited are displayed.
  • Page 122: Fl) Controllers Set (Pitch Bend)

    VOICE EDIT MODE COMMON DATA 12. (F1) Controller set (Pitch bend) JUMP #225 Summary: Specify the range over which the PITCH Pitch Bend Wheel (0...12): This determines the wheel and After Touch will affect the pitch. range (0...12 half steps) over which the PITCH Procedure: wheel will affect the pitch.
  • Page 123: F3) Controllers Set (Pan)

    FOOT SWITCH jack (initially set to transmit by the following four controllers built into the control number 065:Portamento Switch) SY77 are fixed, and cannot be changed. When these controllers are moved, they will transmit MIDI controllers: The specified MIDI Ctrl No.&...
  • Page 124: F4) Controllers Set (Other)

    VOICE EDIT MODE Remarks: Since the MODULATION 2 wheel is Pan LFO Depth (0...127): This determines the range over which the specified controller will detented at the center position, it is especially useful for controlling pan. Since the MODULATION regulate the depth of the Pan LFO. When this is set to 127, the selected controller will regulate 2 wheel is assignable, to use it you must select LFO panning over the full range from no LFO...
  • Page 125: Voice Name

    (JUMP #229) (Lowr). Specify: the voice name Remarks: Methods of entering character data are explained in Introducing the SY77, How to use the numeric key pad, on page 00. COMMON DATA 15. Initialize voice Summary: Initialize the Voice Common data being edited to a set of standard values.
  • Page 126 VOICE EDIT MODE 08 Random Pitch This function sets all voice common data values to Random Pitch Depth = 0 the minimum or simplest possible setting. When creating your own new voices, it is usually best to 09 Portamento begin by editing an existing voice. However if you Mode = Follow (poly)/ Fingered want to start from scratch, this Initialize function...
  • Page 127: Recall Voice

    VOICE EDIT MODE COMMON DATA 16. Recall voice Summary: Recall the previously edited voice data. If after editing a voice you exit voice edit mode Procedure: without storing, the edited voice data will be lost. In From: Voice Common job (JUMP #201) such cases, you can use this function to recall the previously edited voice data into the editing buffer.
  • Page 128: Afm Element Data

    VOICE EDIT MODE AFM element data AFM ELEMENT DATA AFM element job directory JUMP #230 04:0utput (AFM operator output): Summary: This job directory shows the editing jobs for an AFM element. F1; The output level of each operator can be Procedure: made to vary across the keyboard.
  • Page 129: Operator On/Off

    VOICE EDIT MODE AFM ELEMENT DATA Operator on/off Summary: Any time while editing an AFM element, Remarks: If you turn off all the carrier operators you can turn the output of each operator off/on. there will be no sound. This is useful when you want to hear how each This function is provided as a help in editing.
  • Page 130: Copy Operator

    VOICE EDIT MODE Destination Element Number: Specify the ele- ment 1-4 of the selected Source Voice which you want to copy into the currently edited element. The type (AWM or AFM) of the selected ele- ment will be displayed in the Element Type line above.
  • Page 131 If both inputs are already used because each of which included one feedback loop. The of a feedback assignment, "use" will be dis- SY77 provides broader possibilities with 45 played. If the algorithm has a fixed feedback algorithms, and three feedback loops that can be loop, the feedback destination operator will be sent to more than one operator.
  • Page 132: F2) Afm Algorithm (External Input)

    The cursor cannot be moved to the Dst setting for such operators. operator Noise (off, in1, in2): The SY77 contains a noise generator which produces a type of white noise. This can be sent to any free operator input to Remarks: Noise modulation makes it possible to modulate the operator.
  • Page 133: Afm Oscillator

    VOICE EDIT MODE Inl Level, In2 Level (0...7): Adjust the input However on the SY77, the input levels in1 and level of Inl and In2 for each operator. in 2 of each operator can also be set. If the input...
  • Page 134 VOICE EDIT MODE...
  • Page 135: Eg (Each Operator)

    VOICE EDIT MODE AFM ELEMENT DATA 3. (F1) AFM operator EG (Each operator) JUMP #236 Summary: Make EG settings for a single operator while viewing a graphic display of the operator envelope. Procedure: From: AFM Element job (JUMP #230) directory Select: job 03:EG and press F1 (Each) The number of the currently selected operator is EG rates press F3 (Rate)
  • Page 136 VOICE EDIT MODE but higher settings for Rates will result in faster Press F3 (Rate) to set EG rates. Press F4 (Lvl) change. to set EG levels. To change the range of the EG graphic display, hold SHIFT and press F1-F6 (x1, x2, x5, x10, x20, x50).
  • Page 137: F2) Afm Operator Eg (All Operators)

    VOICE EDIT MODE AFM ELEMENT DATA 3. (F2) AFM operator EG (All operators) JUMP #238 Summary: Make operator EG settings for all oper- HT (Keyon Delay Time 63...0): This specifies ators while viewing the data for all operator EGs the time by which the beginning of the EG will in a single screen.
  • Page 138: F2) Afm Operator Output (All)

    VOICE EDIT MODE vary across the keyboard. When the cursor is Offset (-127...+127) determines the output located at note, you can press F7 (Kbd) and level adjustment for each of the four points press a key to enter the new note setting. specified by Note.
  • Page 139: Afm Sensitivity

    VOICE EDIT MODE AFM ELEMENT DATA 5. AFM sensitivity JUMP #243 Summary: These settings determine how each AModSens (0...7): Amplitude Modulation operator will be affected by key-on velocity and Sensitivity determines how greatly the output by the LFO. level of each operator will be affected by Ampli- Procedure: tude Modulation from the LFO.
  • Page 140: F2) Afm Lfo (Sub)

    VOICE EDIT MODE P Mod Depth (0...127): Pitch Modulation Depth determines how much the LFO will affect the pitch of the operators. For this setting to have an effect, the PModSens (pitch modulation sensitivity) of an operator must be set above 0. Refer to 5.
  • Page 141: Fl) Afm Pitch Eg (Switch)

    VOICE EDIT MODE Speed (0...99): The speed of the LFO modula- Mode and Time: The mode and time settings work tion. Higher settings result in faster modulation. together to determine how the Sub LFO will The speed of the sample&hold wave will be begin or end.
  • Page 142: F2) Afm Pitch Eg (Eg Settings)

    VOICE EDIT MODE Velocity Sw (velocity switch): When this is "on", strongly played notes will cause the pitch EG to change over a greater range. AFM ELEMENT DATA 7. (F2) AFM pitch EG (EG settings) Summary: The pitch EG creates a fixed shape of L0-L3, RL (-64...+63): Keyon Levels 0-3 and pitch change over time for each note.
  • Page 143: Afm Filter

    VOICE EDIT MODE AFM ELEMENT DATA 8. AFM filter Summary: The two filters of each element can be Move the cursor in this area to select a job and used to control the tone in various ways. press ENTER to move to the selected job. Procedure: 01: Cutoff Frequency: Make overall settings for From: AFM Element job directory (JUMP #230)
  • Page 144 For positive settings (+1...+7) the cutoff frequency will increase as Each of the SY77's filters has a slope of you play more strongly, resulting in a brighter 12 dB/octave. This means that if the cutoff sound.
  • Page 145: Cutoff Scaling

    VOICE EDIT MODE Resonance: Resonance lowers the level of the Ctrl = EG: When Ctrl is set to EG, the filter will be sound below (for HPF) or above (for LPF) the controlled by its own filter EG as explained in cutoff frequency, creating an increased peak of the following section 8.3 Filter EG.
  • Page 146: Cutoff Eg

    VOICE EDIT MODE This indicates the type of the filter being edited, The four note settings must be in ascending and its cutoff frequency. The cutoff frequency can order. It is not possible to set a break point to a be modified from this job, but to modify the type note lower or higher than the note settings of the of filter you must use job 8.1 Filter cutoff.
  • Page 147: Initialize Afm Element

    VOICE EDIT MODE RS (Rate Scaling -7...+7): Rate Scaling allows When you release the key, the filter cutoff the filter EG rates to be increased or decreased frequency will change at the rate of RR1 to the depending on the key that is played. For positive level of RL1.
  • Page 148 VOICE EDIT MODE Initialized settings for AFM element data 06 LFO Main LFO 01 Algorithm Set Wave = triangle Algorithm number = 30 Speed Feedback 1 = none (free) Delay Time Feedback 2 = none (free) AMD, PMD. FMD = 0 Feedback 3 = none (free) Init Phase...
  • Page 149: Recall Voice

    VOICE EDIT MODE AFM ELEMENT DATA 16. Recall voice Note: This operation recalls all voice data, not just Summary: Recall all data of the previously edited voice. AFM element data, and is also available while Procedure: editing Common data, AWM Element data, or Drum Set data.
  • Page 150: Awm Element Data

    VOICE EDIT MODE AWM element data AWM ELEMENT DATA AWM element job directory JUMP #256 Summary: This directory shows the jobs which edit 03:Output (AWM output): The output level of an AWM element data. AWM element can be adjusted across the Procedure: keyboard.
  • Page 151: Awm Waveform Set

    VOICE EDIT MODE This copy operation is identical to the operation Pressing COPY while editing 7. AWM filter will explained in AFM element data. Copy element access the Copy Filter operation. For details, refer to AFM element data, 8.0 Copy filter, page (page 117).
  • Page 152 VOICE EDIT MODE Oscillator Basic waveforms such as the sawtooth or square Preset waveforms: The preset waveforms in ROM waves used in analog synthesizers. can be broadly divided into the following six categories. AnIgSaw1 Pulse 10 Multi-sampled Acoustic instruments sampled at two or more AnlgSaw2 Pulse 25 points across the keyboard to preserve the...
  • Page 153: Awm Eg

    VOICE EDIT MODE AWM ELEMENT DATA 2. AWM EG JUMP #258 Summary: This determines how the volume of an Keyon Levels 2-3 (L2-L3 = 0...63): These AWM element will change over time. determine the levels of the AWM EG. There is no L1 setting since the AWM EG either begins Procedure: From: AWM Element job...
  • Page 154: Awm Output

    VOICE EDIT MODE In hold mode the AWM EG level will begin at maximum and stay mere for the duration of the specified hold time HT. When the hold time has elapsed, the level will change at the rate of R2 to level L2.
  • Page 155: Awm Sensitivity

    VOICE EDIT MODE Break Point 1-4 (BP1-4): Note (C-2...G8) and The four note settings must be in ascending Offset (-127...+127) of each break point deter- order. It is not possible to set a break point to a mine how the level specified in Voice common note lower or higher than the note settings of the data, 1.
  • Page 156: Awm Lfo

    VOICE EDIT MODE Negative settings (-1...-7) are effective only for Amplitude Modulation Sensitivity and Pitch EG Bias. When Amplitude Modulation Sensi- Modulation Sensitivity: These settings deter- tivity is set to a negative value, the controller mine the sensitivity of the AWM element to the assigned to EG Bias by the setting in Voice Amplitude Modulation Depth (AMD) and/or common data, 12.
  • Page 157: Fl) Awm Pitch Eg (Data)

    VOICE EDIT MODE Filter Modulation Depth: For this setting to have an effect, the Ctrl setting of a filter must be set to "LFO", and the LFO Cutoff Sens setting must not be 0. Make these settings in A W M e l e - AWM ele-ment data, 7.1 Cutoff frequency (JUMP #265).
  • Page 158: Awm Filter

    VOICE EDIT MODE L0-L3, RL (-64...+63): Keyon Levels 0-3 and the Release Level determine the levels of the pitch EG. Positive settings raise the pitch and negative settings lower the pitch. Rates and Levels; When you press a key, the pitch will begin at the level of L0, and will This indicates the EG segment ("seg1-3"...
  • Page 159: Initialize Awm Element

    VOICE EDIT MODE AWM ELEMENT DATA 15. Initialize AWM element Summary: Initialize the AWM Element data being 02 AWM Amplitude EG edited to a set of basic values. Mode = normal Procedure: Keyon Rates 1, 2, 3 = 6 3 From: AWM Element job (JUMP #256) KeyonRate4...
  • Page 160: Recall Voice

    VOICE EDIT MODE 07 AWM Filter Break Point 2 Note = G2 Resonance Break Point 3 Note = E4 Break Point 4 Note = 05 Cutoff Mod Sens Keyon Velocity Sens = ±0 Break Point Offset = 0 (BP 1-4) *** following data is same for both filters *** Keyon Rates 1-4 = 63...
  • Page 161: Drum Set Data

    Procedure: 02: Wave Data Set: Select a waveform for each key of the SY77's 61-note keyboard, and From: voice edit mode (JUMP #200) specify tuning and pan for each. When: the Voice Mode is set to 11:Drum Set...
  • Page 162: Wave Data Set

    Use the following two steps to make settings for each note of the keyboard. Repeat the two steps as necessary. 1. Press a key on the SY77 keyboard to select a key note number. The selected key note number will be displayed in 2.
  • Page 163: Effect Set

    When this is set to 127 the controller will have no effect on the volume. Remarks: In addition to the controller specified here, the volume of the entire SY77 can always be controlled over its full range by an optional foot controller connected to the rear panel Device (MIDI Control #): Select a controller VOLUME jack.
  • Page 164: Voice Name

    VOICE EDIT MODE DRUM SET DATA 5. Voice name Summary: Specify a ten-character name for the Enter a ten-character name for the drum voice. voice being edited. In voice play mode this voice To clear the currently entered name press F1 name will be displayed in large characters.
  • Page 165: Recall Voice

    VOICE EDIT MODE Key note Waveform Note Static Note Static Keynote Waveform (preset) number (preset) shift number shift 96 BASS DRUM 4 ±0 75 VOCAL "Ba" ±0 7S VOCAL "Ba" 96 BASS DRUM 4 83 TEMP-RA ±0 ±0 95 BASS DRUM 3 ±0 ±0 ±0...
  • Page 167: Multi Play Mode

    MULTI PLAY MODE MULTI PLAY MODE Multi mode allows the SY77 to function as sixteen completely independent synthesizers. In multi play mode you can do the following things. Select multis from preset, internal, or card memory. View a directory of the 16 multis in an internal, card, or preset memory.
  • Page 168 Multi mode allows the SY77 to function as sixteen completely independent synthesizers, each being con- trolled on its own MIDI channel. Since the keyboard of the SY77 transmits only on one MIDI channel at a time, multi mode is meaningful only when you are using a sequencer (either the SY77's built-in sequencer or...
  • Page 169: Multi Select

    MIDI transmit channel you selected in MIDI 2. Select a multi 1-16. The selected LED will light, Utility 1. Channel set. The SY77 keyboard will and the LCD display will show the newly transmit from MIDI OUT on this channel, and selected multi name.
  • Page 170: Copy Multi

    Use the numeric key pad to enter a one two or three transmit a program change message from MIDI .digit number 1-128. Press ENTER and a program OUT without affecting the SY77's own tone change message of the specified number will be generator. This allows you to switch a tone transmitted on the Kbd Trans Ch (keyboard transmit channel) specified in MIDI Utility job 1.
  • Page 171: Multi Edit Mode

    MULTI EDIT MODE MULTI EDIT MODE This section explains the details of all Multi Edit parameters.
  • Page 172 MULTI EDIT MODE From multi play mode press EDIT to enter multi edit mode. Unlike voice edit mode, multi edit mode has only a single job directory. You can use the SEQUENCER control keys to playback sequencer song or sequencer pattern data while editing a multi.
  • Page 173: Compare

    MULTI EDIT MODE Compare If you want to see and hear the original data press When you are in edit mode but have have not yet modified the data, a small square is displayed at EDIT (COMPARE) and the inverse "E" will change the left of the multi number to indicate that the voice to a "C"...
  • Page 174: Voice Select

    MULTI EDIT MODE by each channel of the multi, or a voice can Pressing F1-F8 will select the corresponding job 1-8. Holding SHIFT and pressing F7 or F8 will use its own pan settings. select job 15 or 16. 06: OutSel (Voice Output Select): All voices played by the multi are sent from output 01: Voice (Voice Select): A multi consist of six- groups 1 and/or 2 to the effect unit.
  • Page 175: Voice Volume

    MULTI EDIT MODE Since the SY77's sequencer can be used at any time SY77's tone generator whenever notes on that MIDI channel are received, and will therefore even while editing a voice or multi, you can use this function to edit one of the voices in a multi while reduce the simultaneous notes available for the that multi is being played from the sequencer.
  • Page 176: Voice Note Shift

    MULTI EDIT MODE Holding SHIFT and pressing F1-F8 will move the cursor to voices 1-8 or to voices 9-16, depend- ing on whether F1 or F2 has been pressed. Note: The actual pitch at which a voice will sound, is affected by many other factors;...
  • Page 177: Voice Output Group Select

    MULTI EDIT MODE ignored and the static pan setting you specify Voice Static Pan (VC or -31...+31 = left...right): Set the static pan position for each here will be used. If "VC" is not selected for a voice played by the sixteen channels of the drum voice, all the drum sounds will be panned multi.
  • Page 178: Multi Name

    Select: job 08:Name (JUMP #422) Remarks: Methods of entering character data are Specify: the name for the multi explained in Introducing the SY77, How to use the numeric key pad, on page 30. 15. Initialize multi Summary: The multi data being edited can be initialized to a set of standard values.
  • Page 179: Recall Multi

    MULTI EDIT MODE This function sets all multi data values to the mini- 03 Voice tuning mum or simplest possible setting. When you are Tuning = ±0 (all channels) creating a new multi it is often convenient to start 04 Voice note shift with the initial settings.
  • Page 181: Song Mode

    SONG MODE SONG MODE Song mode allows you to record up to 15 tracks, with each track containing an independent musical part. These tracks can be edited in different ways, and the musical data of each track can be transmitted on its own MIDI channel to play a different voice in a Multi or an external synthesizer.
  • Page 182 All data from the sequencer will be sent to the Multi as well as transmitted from the SY77's MIDI OUT, allowing you to play other synthesizers or tone gener- ators from the SY77's sequencer.
  • Page 183: How Song Play Mode And Song Edit Mode Are Organized

    SONG MODE How song play mode and song edit mode are organized 09:MvClok Move clock 10:CpMeas Copy measure 11:ErMeas Erase measure 12:DelMeas Delete measure 13:CrMeas Create measure 14:MixTrk Mix track 15:ErsTrck Erase track 16:ClrSong Clear song From the Song Play display you can press P6 to enter the Song Edit Job job directory, F7 to enter the Song Setup job directory, or F8 to set the song Receive Event...
  • Page 184: Song Play

    Summary: This is where you will playback the song. If you are using an external MIDI sequencer and You can also make settings for the metronome want the SY77's sequencer to play in synchro- and synchronization. nization with it, set this to MIDI so that MIDI...
  • Page 185 SONG MODE In addition to LOCATE, the following keys can be Simultaneous note capacity: The SY77 sequencer used while the sequencer is stopped to move can playback up to 32 notes at once. During playback, any new notes which would exceed backwards and forwards in the song.
  • Page 186: Song Record

    Normally you will leave this set to internal so Time (01-08/4, 01-16/08, 01-32/16): This that the SY77's own clock will determine the determines the time signature of measures that tempo. will be recorded. (A song may contain measures of differing time signatures.)
  • Page 187: Realtime Recording

    If you are using an external MIDI sequencer Press F6-F8 to move to the Song Edit Job job and want the SY77's sequencer to play in directory, the Song Setup job directory, or to set synchronization with it, set this to MIDI so that the song name.
  • Page 188: Punch-In Recording

    SONG MODE (30...250): While recording you can move the Click Beat (1/4, 1/6, 1/8, 1/12, 1/16, 1/24): While cursor here to modify the tempo. recording you can move the cursor here and Used (0...100%): As you record this will in- specify the beat on which the click will sound.
  • Page 189: Step Recording

    SONG MODE SONG RECORD Step recording Summary: In song step record mode, notes will be number will be displayed here to indicate the section of the measure now being displayed. recorded one by one with the specified time The measure bar represents one measure, and value, regardless of the actual timing at which you play.
  • Page 190 SONG MODE Dot (numeric key 9): To dot the current note Scroll through the data: When the cursor is located at you can also use the cursor keys value press numeric key 9. The current note value will be extended by 50%. to move back and forth in the track and enter Tie (numeric key "-"): To extend the duration of notes wherever you like.
  • Page 191: Song Edit

    SONG MODE Song edit Summary: In song edit mode you can edit individual If track 16 has been selected for editing events that have been recorded in tracks 1-15. Procedure: From: song mode when the SONG LED is lit red Press: EDIT Select: the track to edit Edit: the data as explained in the following...
  • Page 192: Song Edit (Data Change)

    SONG MODE Measure (001...999): This indicates the mea- Select the track to view: While in song edit graph sure that is displayed. You can move the cursor mode you can press a memory select button 1- 15 to select the track to view. If you select track here and select another measure, or use the sequencer location keys LOCATE, or...
  • Page 193: Song Edit (Data Insert)

    The measure bar represents one measure, and select the first program; A01 in the case of the vertical divisions represent one beat. A dot will SY77. be displayed on the bar to indicate a 32nd note area which contains data.
  • Page 194: Chain Pattern

    When playback reaches relative tempo data, the selected. playback tempo will change by the specified per- centage. Relative tempo data will have an effect only if the SY77 sequencer is synchronized to its own internal clock. Refer to Song Setup job 2.MIDI Control. SONG EDIT...
  • Page 195 SONG MODE Each part in track 16 can be either a pattern number, a begin repeat mark or an end repeat mark With the cursor located here, specify the data that will occupy the selected part. To specify a pattern press F1 (Ptn) and specify the pattern number 01-99.
  • Page 196 SONG MODE Insert part: To insert a new part into the track, Delete part: To delete a specified part from the press F7 (Ins). The lower lines of the display track, press F8 (Del). The lower lines of the will change as follows. display will change as follows.
  • Page 197: Song Edit Jobs

    SONG MODE Song edit jobs JUMP #600 05: Transps (Transpose): Transpose all notes in Summary: The song edit job job directory contains various operations which allow you to edit the specified measures of the track by a specified interval. data in specified measures of traces 1-15 in various ways.
  • Page 198: Quantize

    SONG MODE SONG EDIT JOBS 1. Quantize Summary: This operation adjusts the timing of each Gate Time (on, off): Specify whether or not the event in the specified measures of the track to gate time (duration of the note) should be the nearest interval of the specified value.
  • Page 199 SONG MODE 100% will result in no change. A rate of 200% The following diagram shows how Offset settings add the specified value to the original gate time. will make all gate times twice as long. A rate of 0% will set a gate time of 1. Offset (-99...+99): The specified offset will be added to all gate times.
  • Page 200 SONG MODE Remarks: Each note event in a track has a note-on If you want only to add an absolute value to each velocity which determines the force with which velocity, leave rate at 100% so it will have no the note is played.
  • Page 201 (Polyphonic aftertouch is not received or troller from specified measures of the track. recorded by the SY77.) Procedure: Pitch Bend (on, off): When this is set "on", From: song edit job directory (JUMP #600) pitch bend data will be thinned out.
  • Page 202 "To". To quit: without executing press EXIT. Remarks: This operation is often useful when con- trolling a drum machine from the SY77's sequencer. Most drum machines play specific sounds for each note. For example, shifting all D#2 notes to F#2 might change all snare hits to hi-hat hits.
  • Page 203 SONG MODE SONG EDIT JOBS 9. Move clock Summary: This operation moves the specified mea- Clock (-99...+99): Specify the number of clocks sures of the track forward or backward in time. (units of l/96th of a quarter note) by which the Procedure: track is to be moved.
  • Page 204 SONG MODE If "Copy=2", the track data would change as using the Copy Measure operation with settings of "Source = 002...004", "Destmation=006", follows. and "Copy=l" would change the track data as follows. SONG EDIT JOBS 11. Erase measure Summary: This operation erases all data from specified measures of one or more selected tracks, leaving the measures empty.
  • Page 205: Delete Measure

    SONG MODE SONG EDIT JOBS 12. Delete measure JUMP #612 Summary: This operation deletes the specified Example: For track data as shown in the following measures from one or more selected tracks, and diagram, moves the following measures up to fill the gap. Procedure: From: song edit job directory (JUMP #600)
  • Page 206 SONG MODE Example: For track data as shown in the following using the Create Measure operation with set- diagram, tings of "Area = 002...004" would change the track data as follows. SONG EDIT JOBS 14. Mix track Summary: This operation combines the data of Example: For track data as shown in the following specified measures from a specified track with diagram,...
  • Page 207: Clear Song

    SONG MODE There are no parameters to set for this operation. Use the memory select 1-16 buttons to specify the track(s) to be erased. The LEDs of selected track will light red. When you press ENTER the data will be erased from the selected tracks. SONG EDIT JOBS 16.
  • Page 208 Select: the desired song setup job. transmit its data. 03: MIDI Control: Specify whether the SY77's sequencer will be controlled by its own tim- ing source or by an external sequencer. 04: Accent Level: Specify the accent level for...
  • Page 209: Midi Control

    MIDI Control (on, off): Normally you will leave will be controlled by its own timing source or by this set off so that the SY77 sequencer will be an external sequencer. controlled by its own timing clock and the front Procedure: panel sequencer control buttons.
  • Page 210 SONG MODE SONG SETUP JOBS 5. Clock/Beat Summary: Set the number of clocks per beat that Quantize (1/6, 1/8, 1/12, 1/16, 1/24, 1/32, 1/48, will be displayed in editing. 1/64, 1/96): Specify the time value of one dis- Procedure: played beat. From: song setup job directory (JUMP #617) This sets the number of clocks per beat that will be...
  • Page 211: Song Name

    F2 (Uppr). To switch to lower-case characters Press: F8 (Name) (JUMP #623) press P3 (Lowr). Specify: the song name. Remarks: Methods of entering character data are To exit: to the previous display press EXIT. explained in Introducing the SY77, How to use the numeric key pad.
  • Page 213 PATTERN MODE PATTERN MODE Pattern mode allows you to record and playback Patterns of 1 to 32 measures. These pat- terns can be edited in various ways, and a different pattern can be placed in each Part of track 16 (the pattern track) to play frequently repeating phrases or rhythm patterns. Contents of this section page Pattern...
  • Page 214 PATTERN MODE In pattern mode you can record and playback Patterns of 1 to 32 measures. Editing functions in song mode allow you to place these patterns in track 16 (the pattern track). Since the same pattern can be placed in more than one part of track 16, you can save time and sequencer memory by creating a pattern for each frequently appearing motif and assigning it to the appropriate location every time you want it to playback.
  • Page 215 PATTERN MODE How pattern play mode and pattern edit mode are organized 01:Copy Pattern 02:Get Pattern 03:Put Pattern 01:Receive Event 02:0utput Channel 03:MIDI Control From the Pattern Play display you can press F6 to 04:Accent Level enter the Pattern Edit Job job directory, F7 to enter 05:Clock/Beat the Pattern Setup job directory, or F8 to clear a selected pattern or all patterns.
  • Page 216: Pattern Play

    Press: PATTERN to enter pattern play mode. The Normally you will leave this set to internal so PATTERN LED will light red. that the SY77's own clock will determine the Select: the pattern to playback. tempo. To start: playback press RUN.
  • Page 217: Pattern Record

    Normally you will set this to You can specify either realtime or step record- ing, set the time signature and length of the pat- "kbd" so that data from the SY77's keyboard tern, and make other settings for click and sync will be recorded.
  • Page 218 PATTERN MODE Pattern recording procedure: 5. Press RUN and pattern recording will begin. The recording display will depend on the recording 1. Select the pattern to record. 2. If the selected pattern has not yet been mode selected in step 2. For details see the fol- recorded, specify the time signature and length.
  • Page 219: Pattern Step Record

    PATTERN MODE PATTERN RECORD Pattern step record Summary: In step recording the notes you play will This bar represents one measure, and vertical be recorded at intervals of the specified step, divisions represent one beat. A dot will be dis- played on the bar to indicate a 32nd note area regardless of the actual exact timing with which you play them.
  • Page 220 PATTERN MODE Tie (numeric key "-"): To extend the duration Move through the data: When the cursor is of the previously entered note, press TIE. The located at you can also use the cursor keys duration of the note will be extended by the to move back and forth in the pattern, and current note value, and the cursor will advance enter notes wherever you like.
  • Page 221: Pattern Edit

    PATTERN MODE Pattern edit Summary: This is where you edit individual events Pattern data editing: To select data editing press F8 (Data). The display will show the type and that have been recorded in a pattern. Procedure: numerical values for each event. Data editing is From: pattern play or pattern record mode divided into two modes;...
  • Page 222: Copy Pattern

    PATTERN MODE Pattern edit jobs JUMP #700 Summary: Pattern edit jobs allow you to copy a pat- Move the cursor in this area and press ENTER to tern to another pattern, copy data from a track select the specified job. into a pattern, copy data from a pattern into a Pressing F1-F4 will select the corresponding job track, or copy the pattern data of all parts into a...
  • Page 223 PATTERN MODE PATTERN EDIT JOBS 2. Get pattern JUMP #702 maximum length of a pattern is 32 measures, the Summary: Copy data from specified measures of a track 1-15 into a pattern. last measure can be no more than 32 measures after than the top measure.
  • Page 224 PATTERN MODE PATTERN EDIT JOBS 4. Put chain pattern JUMP #704 Destination (Track 01...15): Specify the track to Summary: Copy the data of all patterns used by which the data will be copied. The previous data track 16 (the pattern track) into a specified track 1-15.
  • Page 225: Pattern Setup Jobs

    Procedure: transmit its data. From: the pattern play or pattern record display 03: MIDI Control: Specify whether the SY77's Press: F7 (Stup) (JUMP #705) sequencer will be controlled by its own tim- Select: the desired pattern setup job ing source or by an external sequencer.
  • Page 226: Clear Pattern

    PATTERN MODE Clear pattern JUMP #711 Summary: All data can be cleared from any Pattern (01...99): If you have pressed Fl (One), specify the pattern to be cleared. specified pattern or from all patterns 01-99. Procedure: To clear a single pattern press Fl (One) and From: the pattern play or pattern record specify the pattern.
  • Page 227: Utility Mode

    UTILITY MODE UTILITY MODE In utility mode you can make settings that affect the SY77's overall system, make settings for MIDI transmission and reception, transmit bulk data via MIDI, and save or load on card or disk. Contents of this section page System utility...........................
  • Page 228 MIDI, and save or load data on card or disk. The 03:Bulk Dump: Various types of SY77 data can be functions of utility mode are divided into four job transmitted via MIDI to another SY77 or other device.
  • Page 229 System utility JUMP #800 Summary: System utility settings affect the entire 01: Master Tuning: The overall tuning of the SY77 can be adjusted both in half steps and SY77 system. Procedure: fine tuning. 02: Velocity Set: The SY77 keyboard and inter-...
  • Page 230 - - - is the Normal Velocity Curve (0...7): This determines the way velocity curve in which the SY77 tone generator will respond to Key velocity your playing velocity as shown in the following diagrams. Velocity curves 6 (cross-1) and 7 (cross-2) allow you to crossfade between two voices us- 5.Hand...
  • Page 231 Modulation wheel Sustain Assignable Wheel (0..120): The MODULATION 2 Breath controller Portamento wheel located at the left of the SY77 keyboard Foot controller (Sostenuto) will transmit control messages of the type you specify here. (Portamento time)
  • Page 232 From: system utility job directory (JUMP #800) executed without asking for confirmation. Select: 04:Edit Confirm (JUMP #804) Remarks: Until you are familiar with the SY77 we Specify: whether or not the confirm message will recommend that you leave this on. appear SYSTEM UTILITY 5.
  • Page 233: Midi Utility

    Select: the desired MIDI utility job and press messages will be received and transmitted as specified here. ENTER. 03: Bulk Dump: Various types of SY77 data can be transmitted via MIDI to another SY77 or other device. MIDI UTILITY 1. Channel set...
  • Page 234: Program Change

    IN. If the external sequencer is able to echo back overwriting important data. (retransmit) the data being recorded, you can turn local off for the SY77 so that it produces Pressing F1-F6 will move the cursor to the sound only in response to data from the external corresponding item in the display.
  • Page 235: Bulk Dump

    MIDI UTILITY 3. Bulk dump JUMP #809 Summary: Various types of SY77 data can be 01: Vc & Mlt: All internal voice, multi, pan, and transmitted via MIDI to another SY77 or other micro tuning data device.
  • Page 236 1 Voice: If you select 07:1 Voice and press F8 (Dir) Remarks: For the data to be received by another a directory of the sixteen voices in the currently SY77, the device number settings of the two selected bank will appear. Select a bank A-D, units must match.
  • Page 237 This job saves all synthesizer data to a RAM card inserted in the DATA card slot. Before a newly pur- chased RAM card can be used by the SY77 it must be formatted using the 3. Format card function explained later in this section.
  • Page 238 If the card is a type that cannot be used by the To execute: the operation press F8 (Go). SY77 or if it is faulty the LCD will show an error To quit: without executing press EXIT. message. Press EXIT to exit from the error...
  • Page 239: Disk Utility

    06: Song NSEQ: Sequencer song data in N-Seq format (Yamaha V50, QX5FD, etc.) E-Seq and N-Seq: The SY77 can save its sequence data in E-Seq or N-Seq format, and this data can be loaded into other Yamaha sequencers.
  • Page 240: Save To Disk Filename

    2. Data is stored on disk in files. Move the cursor to select a disk file to which the selected data will be saved. 3. To save the data from SY77 memory to the selected file, press F8 (Go). 4. If data already exists in the selected file, the This indicates the type of data you selected in bottom line of the display will ask "Overwrite ?
  • Page 241: Load From Disk

    The names of all disk files of the selected type 01: All Data: All data of the SY77 will be displayed. Files that contain no data are 02: Synth All: 64 voices, 64 multis, 32 pan, 2 displayed as "----".
  • Page 242: Format Disk

    K-Seq data saved by the display will show all files on the disk, the V50 sequencer only song 1 will be loaded. whether or not they were created by the SY77. DISK UTILITY 3. Format disk...
  • Page 243: Rename File

    (JUMP #819) To execute: the backup operation press F8 (Go). backup data that has been loaded. 2. When the SY77 has loaded as much data as To quit: without executing press EXIT. possible, the display will ask you to "Please Floppy disks are generally quite reliable, but it is insert DUPLICATE into drive."...
  • Page 244 "Are you sure ?" If you are sure that you want to delete the file then press YES and the disk file 01: All Data: All data of the SY77 02: Synthesizer All: All data of the synthesizer will be deleted.
  • Page 245 UTILITY MODE Remarks: When this job is selected the currently Total: The total number of files on the disk inserted disk will be checked immediately, so be Used: The amount of disk space occupied by files sure to insert the disk before you select the job. Free: The amount of unused disk space There are no settings to make in this job.
  • Page 247 APPENDIX...
  • Page 249 APPENDIX APPENDIX This section contains various supplementary information that may be useful to advanced users or programmers. Contents of this section page Explanation of the preset voices ..................238 Using RCM hybrid synthesis ....................242 Error messages........................244 Multi data blank chart......................Specifications..........................
  • Page 250: Explanation Of The Preset Voices

    APPENDIX Explanation of the preset voices Preset 1 A-1 GrandPiano: Standard grand piano. 8ba Piano: A bright double piano in a low A-2 Arianne: Warm synth and sample hybrid pad. octave. Play hard sustained rock chords with a MW1 = vibrato. heavy bass.
  • Page 251 APPENDIX C-4 Brass 1 Sct: Bright brass trumpet section. Bop Organ: Percussive organ. Warm Organ: Electric organ for pop or rock. 1980 Brass: Analog synth brass sound D-6 Deep Organ: Bright organ, good for rock popular from the end of the 70's through the backing.
  • Page 252 APPENDIX A-16 BreathBass: Bass with superimposed breathy C-7 Harmonica: Bright harmonica. Aftertouch = chorus, good for slow exposed bass lines. pitch bend down. This voice will also play well in higher C-8 Harpomatic: Play sustained notes to hear the octaves. Aftertouch = vibrato. AWM harp echoed in different pitches by the AFM.
  • Page 253 APPENDIX D-11 AnnaPad: Spacious, soft pad. D-15 Drum 1: Drums assigned to the keyboard D-12 Gosh!: Steamy comping sound with filter similar to the Yamaha RX series rhythm sweep. The two elements pan in opposite machines. directions. Aftertouch = vibrato.
  • Page 254: Using Rcm Hybrid Synthesis

    SY77. Since the architecture is so flexible it will be When you play the keyboard you will notice that all a long time before this capability can be fully waves will sound with the initialized "organ type"...
  • Page 255 Realtime Convolution and Modulation — RCM hybrid synthesis. ("Convolution" refers to Use the cursor keys to position the cursor over the proprietary Yamaha digital filtering technology.) "off" on the AWM line under OP2. Press YES to change the "off" to In1.
  • Page 256: Error Messages

    Error messages MIDI Song memory full! MIDI buffer full ! When the SY77 attempted to receive or transmit When receiving sequence data (bulk), the inter- a large amount of MIDI data, its handling nal memory capacity was exceeded, and not all capacity was exceeded.
  • Page 257: Sequencer And Display

    The disk is the wrong type. The data in the disk is faulty. Illegal file! Bad disk! The file is not for the SY77. The disk is faulty. Sequencer memory full ! File not found! The sequencer memory is full.
  • Page 258 APPENDIX Other Use bank D! Illegal mark! 4 element voices can be stored (or copied) only You attempted to mark a display which does not to bank D. allow marking. Please stop sequencer! Use bank A-C! Please stop the sequencer and try the operation The voice must be stored in bank A, B, or C.
  • Page 259: Multi Data Blank Chart

    APPENDIX Multi data blank chart MULT I DATA Mu-lti Name Date Voice Name 04 05 06 07 08 09 10 11 12 14 15 16 Voioce Volume Voioce Tuning Voioce Note S h i f t Voioce Static Pan Voioce O u t p u t Select Effect Mode Stereo M i x 1...
  • Page 260: Specifications

    APPENDIX Specifications Tone generator: Realtime Convolution and Modu- Controllers: lation (RCM) Wheels: PITCH, MODULATION 1, MODU- AWM2: 16 bit linear waveform data, maximum LATION 2 48 kHz sampling frequency Slider: OUTPUT 1, OUTPUT 2, DATA ENTRY AFM: 6 operators, 45 algorithms, 3 feedback Knobs: LCD contrast, click volume loops, 16 waveforms, modulation from AWM Dial: data entry dial...
  • Page 261: Index

    APPENDIX Index -1/+1 keys 21, 28 Common data, job directory 92 Compare, voice 62, 89, multi 161 AFM, block diagram of element 60, edit jobs 116, Complex waveforms, produced by FM 58 filter 131, in RCM hybrid synthesis 10, initialize Confirm, edit 220 element 135, LFO (main) 127, LFO (sub) 128, Connections, audio 4...
  • Page 262 EFFECT BYPASS key 18 pattern track 183 Effect, copy from another voice 102, four DSP units Introducing the SY77 3 14, mode select 101, modulation 102, reverb 103, set 100, settings for a multi 37, 165 Job directories 24, AFM element edit 116, AWM...
  • Page 263 APPENDIX Move around the SY77, how to 24 Playback, select and mute tracks for 172 Move clock 191 Polyphonic voice modes 91 Multi, compare 161, copy 158, directory 157, edit job Polyphony, of AFM and AWM tone generators 13 directory 161, effect 37, 165, explanation of 16,...
  • Page 264 APPENDIX Simultaneous note capacity of sequencer 173 Tutorial, how to use the sequencer 35, how to edit a Slider, data entry, see Data entry slider voice 53, using RCM hybrid synthesis 242 Song edit job, directory 185, using a 48 Song, clear 195, edit 46, 179, how to record 8, mode Utility, card 225, disk 227, MIDI 221, mode 215, 169, name 199, play 172, record 174, setup jobs...
  • Page 266 14. When not in use, always turn your Yamaha Digital 6. WARNING — Do NOT place objects on the power Musical Instrument equipment "OFF". The power...
  • Page 267: Special Message Section

    In the case of radio or TV interference, relocate the antenna or, if the antenna lead-in is 300 ohm ribbon lead, change the lead-in to co-axial type cable. If these corrective measures do not produce satisfactory r e s u l t s , please contact your authorized Yamaha professional products dealer for suggestions and/or corrective measures.

Table of Contents